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32 lines
823 B
C#
32 lines
823 B
C#
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using System.Collections.Generic;
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using UnityEngine;
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namespace CinemaDirector
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{
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/// <summary>
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/// The MultiActorTrackGroup maintains a list of Actors that have something in
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/// common and a set of tracks that act upon those Actors.
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/// </summary>
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[TrackGroupAttribute("MultiActor Track Group", TimelineTrackGenre.MultiActorTrack)]
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public class MultiActorTrackGroup : TrackGroup
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{
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[SerializeField]
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private List<Transform> actors = new List<Transform>();
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/// <summary>
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/// The Actors that this TrackGroup is focused on
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/// </summary>
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public List<Transform> Actors
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{
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get
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{
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return actors;
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}
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set
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{
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actors = value;
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}
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}
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}
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}
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