The options only appeared when at least 2 letters were typed into the
input field as the event triggered before a value was set into the input
field. Using `keyup` instead of `keydown` delays the event after a
letter has been typed into it.
When a heroku dyno goes into sleep mode it loses connection to the
backend database. Once it is woken back up, no more reads or
writes could be done anymore due to a dead connection. This change
reinstates a new db connection when the connection is fatally
terminated.
Including to the previous flatfile storage, a new storage for MySQL has
been added to store polls in a database.
The amount of possible Poll Options has also been reduced to 20.
This page displays all options that have been set on creation. Thanks to
`textFit` the texts in the title and options automatically get sized
correctly. The create poll button has also been renamed to submit-button
to make it more universal on other pages.
If more than 3 options are written down, additional inputs will load in
to allow more options. The maximum cap of options currently is set to
255 but can be configured in Config.ts.
Likewise, the input length can also be controlled from there.
The frontend should work without having JS enabled. JS will enhance the
experience but should under no circumstance be necessary.
To achieve this, the entire entry system has been turned into a form
that posts its values to a new backend path specifically made to take
form responses. Instead of returning an API response, it also redirects
the browser to either the voting page on successful creation or the
frontpage with a bunch of get parameters that are used to prefill the
form in a server-side rendering process.
An error parameter is also given but there is no way to display said
error for now.
ESLint in this project is by default configured to lint NodeJS
source code. The `./frontend` folder contains browser source code
though, so a new `.eslintrc` sets that for the frontend folder.
Running from a subdirectory makes the entire script a bit cumbersome
to wrap around when it comes to relative paths. They should now all work
properly though.
Paths that are relative to the Project Root now work as expected (eg.
package.json path) and other paths like the data and config path are
based on the current execution directory.
The issue with ambigous characters is that they are hard to write
when only seeing them, as one could confuse 0 for O with certain
typefaces for example.
Ambiguity is lessened by removing `Oo0Iil1` from the possible charset.
In order to keep a big enough pool of IDs the ID length changed from 6
to 8 characters instead, which seems like an OK tradeoff.
This is currently untested, but the backend allows creating a new poll,
getting results of an existing poll, voting and retrieving info of a
poll for display purposes.
Recaptcha is not yet implemented at this stage.