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ddfe7cc50a
fixes a segfault/broken assertion that could happen right before quiting |
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CMakeLists.txt | ||
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README.md | ||
README_codestyle.md |
libsuperderpy
A multiplatform game engine for games written in C and Allegro 5.
Used by such games as:
- ODGŁOS
- SUPERSMOG
- Zjedz Trawkę 2
- SUPERSHOD: Battle Royale
- Animatch
- Spray Cheese
- ODLOT
- Rumina
- Non-Competitive Singing Potatoes
- Wakey Wakey
- Zenek i Gienek przejmują władzę nad światem
- Mouse Sensitivity
- SUPERSHOD HD
- Now and Then
- Boiled Corn
- HIT ME
- OMG Dragon!
- The Blind Date
- Veto!
- Spider Disco
- Doctor von Wissenschäftler Strikes Again
- Fajer
- WAAAA
- Jam Fighter
- Pchnijdolino
- Kaczuchokalipsa!
- SUPERSHOD
- Dziady The Musical
- Love Case
- Dr. Sauce
- Computer Is (Not) Fine
- KARCZOCH
- Back to the Browser Wars
- Mediator
- Tickle Monster vs. Suits
- Controls Control
- Radio Edit
- Cadence Throw
- Super Derpy: Muffin Attack
See the list of supported platforms.
You can play most of the games at itch.io.
Companion repos
License
The engine is available under the terms of GNU General Public License 3.0 or later.
Contributing
Make sure to read the code style guide. By contributing, you agree to eventually relicense the code under the terms of GNU Lesser General Public License 3.0 or later.
Disclaimer
The engine has been created out of its games, not as a general purpose util. In turn, it's not really documented, doesn't have stable API and isn't well suited to use by someone else than me yet. You have been warned ;)
by dos (Sebastian Krzyszkowiak)
https://dosowisko.net/