libsuperderpy/src/internal.h

51 lines
1.8 KiB
C

/*
* Copyright (c) Sebastian Krzyszkowiak <dos@dosowisko.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef LIBSUPERDERPY_INTERNAL_H
#define LIBSUPERDERPY_INTERNAL_H
#include <allegro5/allegro.h>
#include <allegro5/allegro_font.h>
#include "libsuperderpy.h"
#if defined(_WIN32) || defined(__CYGWIN__)
# define SYMBOL_INTERNAL
# define SYMBOL_EXPORT __declspec(dllexport)
# define SYMBOL_IMPORT __declspec(dllimport)
#else
# if defined(__GNUC__) && (__GNUC__ >= 4)
# define SYMBOL_INTERNAL __attribute__ ((visibility ("hidden")))
# define SYMBOL_EXPORT __attribute__ ((visibility ("default")))
# else
# define SYMBOL_INTERNAL
# define SYMBOL_EXPORT
# endif
# define SYMBOL_IMPORT extern
#endif
void DrawGamestates(struct Game *game);
void LogicGamestates(struct Game *game);
void EventGamestates(struct Game *game, ALLEGRO_EVENT *ev);
void DrawConsole(struct Game *game);
void Console_Load(struct Game *game);
void Console_Unload(struct Game *game);
void GamestateProgress(struct Game *game);
void* AddGarbage(struct Game *game, void* data);
void ClearGarbage(struct Game *game);
#endif