libsuperderpy/src
2018-11-27 04:43:58 +01:00
..
3rdparty don't dlclose gamestates when running on valgrind, so it can show its report correctly 2016-08-27 00:46:38 +02:00
character.c add CopyCharacter util function 2018-11-27 04:43:58 +01:00
character.h add CopyCharacter util function 2018-11-27 04:43:58 +01:00
CMakeLists.txt initial draft of particle engine 2018-11-26 09:18:28 +01:00
config.c include allegro_color and platform specific headers already in libsuperderpy.h, clean up 2018-11-26 01:40:19 +01:00
config.h clang-tidy support; clang-tidy and clang-format fixes 2017-09-10 21:35:14 +02:00
defines.h.in add LIBSUPERDERPY_GAME_GIT_REV define for game's git revision 2018-08-05 00:50:54 +02:00
emscripten-audio-stream.c include allegro_color and platform specific headers already in libsuperderpy.h, clean up 2018-11-26 01:40:19 +01:00
emscripten-audio-stream.h include allegro_color and platform specific headers already in libsuperderpy.h, clean up 2018-11-26 01:40:19 +01:00
gamestate.c include allegro_color and platform specific headers already in libsuperderpy.h, clean up 2018-11-26 01:40:19 +01:00
gamestate.h include allegro_color and platform specific headers already in libsuperderpy.h, clean up 2018-11-26 01:40:19 +01:00
internal.c require the compositor to clear the screen by itself 2018-11-27 03:08:21 +01:00
internal.h include allegro_color and platform specific headers already in libsuperderpy.h, clean up 2018-11-26 01:40:19 +01:00
libsuperderpy.c make depth buffer creation configurable 2018-11-27 03:06:43 +01:00
libsuperderpy.h make depth buffer creation configurable 2018-11-27 03:06:43 +01:00
mainloop.c include allegro_color and platform specific headers already in libsuperderpy.h, clean up 2018-11-26 01:40:19 +01:00
mainloop.h Refactor the engine's main loop. 2018-09-10 03:22:45 +02:00
maths.c include allegro_color and platform specific headers already in libsuperderpy.h, clean up 2018-11-26 01:40:19 +01:00
maths.h include allegro_color and platform specific headers already in libsuperderpy.h, clean up 2018-11-26 01:40:19 +01:00
particle.c add CopyCharacter util function 2018-11-27 04:43:58 +01:00
particle.h initial draft of particle engine 2018-11-26 09:18:28 +01:00
shader.c include allegro_color and platform specific headers already in libsuperderpy.h, clean up 2018-11-26 01:40:19 +01:00
shader.h make SetFramebufferAsTarget work also for the loading gamestate 2018-11-22 03:40:41 +01:00
timeline.c include allegro_color and platform specific headers already in libsuperderpy.h, clean up 2018-11-26 01:40:19 +01:00
timeline.h initial draft of particle engine 2018-11-26 09:18:28 +01:00
tween.c include allegro_color and platform specific headers already in libsuperderpy.h, clean up 2018-11-26 01:40:19 +01:00
tween.h tween: add ability to store a custom tweening function with the Tween object 2018-11-20 20:30:48 +01:00
utils.c add ClearToColor util for clearing whole target bitmap, not just the clipping rectangle 2018-11-27 02:50:16 +01:00
utils.h add ClearToColor util for clearing whole target bitmap, not just the clipping rectangle 2018-11-27 02:50:16 +01:00