Sebastian Krzyszkowiak
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686514fba5
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fix memory leaks and other mem-bugs
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2016-08-16 18:01:12 +02:00 |
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Sebastian Krzyszkowiak
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cfb5cefff1
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add UnloadAllGamestates function
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2016-08-13 21:35:26 +02:00 |
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Sebastian Krzyszkowiak
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676ae31613
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gamestates: handle unload/load and stop/start cycles in one tick correctly
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2016-08-13 20:03:58 +02:00 |
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Sebastian Krzyszkowiak
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fc44fd2d5a
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better symbol visibility handling
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2016-07-04 01:12:55 +02:00 |
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Sebastian Krzyszkowiak
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617f9c0270
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reorganize source files a bit
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2016-07-04 00:56:45 +02:00 |
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Sebastian Krzyszkowiak
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b8008d2872
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librarization clean up
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2016-07-03 00:43:32 +02:00 |
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Sebastian Krzyszkowiak
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feef69ce03
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update docs
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2015-03-15 20:51:56 +01:00 |
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Sebastian Krzyszkowiak
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e4553576ce
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add dosowisko.net intro logo
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2015-03-15 05:38:15 +01:00 |
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Sebastian Krzyszkowiak
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7293ed191a
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bring back Menu gamestate
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2012-12-27 21:05:28 +01:00 |
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Sebastian Krzyszkowiak
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00dd653a10
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don't send events to gamestates that correspond to debug functions
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2012-12-27 01:02:47 +01:00 |
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Sebastian Krzyszkowiak
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232cc6a204
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initial support of run-time loading gamestates as dynamic libraries
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2012-12-26 02:25:56 +01:00 |
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Sebastian Krzyszkowiak
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b36c5e8ed4
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basic implementation of gamestates handling
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2012-12-25 00:22:03 +01:00 |
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Sebastian Krzyszkowiak
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e29382b5dc
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Remove everything!
Engine should be now clean from gamestate dependences.
The next thing will be implementing dynamic gamestate loading.
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2012-12-24 19:41:12 +01:00 |
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