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character.h: Clean up declarations of long removed functions
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@ -148,8 +148,6 @@ ALLEGRO_TRANSFORM GetCharacterTransform(struct Game* game, struct Character* cha
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ALLEGRO_COLOR GetCharacterTint(struct Game* game, struct Character* character);
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void DrawCharacter(struct Game* game, struct Character* character);
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void DrawScaledCharacterF(struct Game* game, struct Character* character, ALLEGRO_COLOR tint, float scalex, float scaley, int flags);
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void DrawScaledCharacter(struct Game* game, struct Character* character, ALLEGRO_COLOR tint, float scalex, float scaley, int flags);
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struct Character* CreateCharacter(struct Game* game, char* name);
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void DestroyCharacter(struct Game* game, struct Character* character);
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