character.h: Clean up declarations of long removed functions

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Sebastian Krzyszkowiak 2022-07-14 00:20:17 +02:00
parent 2ee41d0899
commit ffdebba9ec
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@ -148,8 +148,6 @@ ALLEGRO_TRANSFORM GetCharacterTransform(struct Game* game, struct Character* cha
ALLEGRO_COLOR GetCharacterTint(struct Game* game, struct Character* character);
void DrawCharacter(struct Game* game, struct Character* character);
void DrawScaledCharacterF(struct Game* game, struct Character* character, ALLEGRO_COLOR tint, float scalex, float scaley, int flags);
void DrawScaledCharacter(struct Game* game, struct Character* character, ALLEGRO_COLOR tint, float scalex, float scaley, int flags);
struct Character* CreateCharacter(struct Game* game, char* name);
void DestroyCharacter(struct Game* game, struct Character* character);