This commit is contained in:
Sebastian Krzyszkowiak 2012-02-18 06:45:15 +01:00
parent c847489730
commit cf41586e53

View file

@ -33,7 +33,7 @@ void Intro_Load(struct Game *game) {
ALLEGRO_EVENT ev;
for(int fadeloop=0; fadeloop<256; fadeloop+=10){
al_wait_for_event(game->event_queue, &ev);
al_draw_tinted_bitmap(game->intro.table_bitmap,al_map_rgba_f(fadeloop/255.0,fadeloop/255.0,fadeloop/255.0,1),0,0,0);
al_draw_tinted_bitmap(game->intro.table,al_map_rgba_f(fadeloop/255.0,fadeloop/255.0,fadeloop/255.0,1),0,0,0);
DrawConsole(game);
al_flip_display();
}
@ -56,12 +56,12 @@ void Intro_Preload(struct Game *game) {
game->intro.position = 0;
game->intro.page = 0;
game->intro.in_animation = false;
game->intro.table_bitmap = al_load_bitmap( "table.png" );
game->intro.table_bitmap = al_load_bitmap( "discord.png" );
game->intro.table = al_create_bitmap(al_get_display_width(game->display)*4, al_get_display_height(game->display));
game->intro.font = al_load_ttf_font("ShadowsIntoLight.ttf",al_get_display_height(game->display)*0.045,0 );
al_set_target_bitmap(game->intro.table);
al_draw_bitmap(game->intro.table_bitmap, 0, 0, 0);
//game->intro.table_bitmap = al_load_bitmap( "loading.png" );
//game->intro.table_bitmap = al_load_bitmap( "table.png" );
al_draw_bitmap(game->intro.table_bitmap, al_get_display_width(game->display), 0, ALLEGRO_FLIP_HORIZONTAL);
//game->intro.table_bitmap = al_load_bitmap( "menu.png" );
al_draw_bitmap(game->intro.table_bitmap, al_get_display_width(game->display)*2, 0, 0);