don't require debug mode to be enabled in order to make a screenshot

This commit is contained in:
Sebastian Krzyszkowiak 2017-06-25 17:37:41 +02:00
parent 25a5bcfc1f
commit c97e163b31

View file

@ -437,12 +437,10 @@ SYMBOL_EXPORT int libsuperderpy_run(struct Game *game) {
al_acknowledge_resize(game->display);
SetupViewport(game, game->viewport_config);
}
#ifdef ALLEGRO_MACOSX
else if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (ev.keyboard.keycode == 104)) { //TODO: report to upstream
#elif defined(ALLEGRO_ANDROID)
#ifdef ALLEGRO_ANDROID
else if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (ev.keyboard.keycode == ALLEGRO_KEY_MENU)) {
#else
else if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (ev.keyboard.keycode == ALLEGRO_KEY_TILDE)) {
else if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && ((ev.keyboard.keycode == ALLEGRO_KEY_TILDE) || (ev.keyboard.keycode == ALLEGRO_KEY_BACKQUOTE))) {
#endif
game->_priv.showconsole = !game->_priv.showconsole;
}
@ -467,7 +465,7 @@ SYMBOL_EXPORT int libsuperderpy_run(struct Game *game) {
al_set_timer_speed(game->_priv.timer, ALLEGRO_BPS_TO_SECS(speed));
game->_priv.showconsole = true;
PrintConsole(game, "DEBUG: Gameplay speed: %.2fx", speed/60.0);
} else if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (game->config.debug) && (ev.keyboard.keycode == ALLEGRO_KEY_F12)) {
} else if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (ev.keyboard.keycode == ALLEGRO_KEY_F12)) {
ALLEGRO_PATH *path = al_get_standard_path(ALLEGRO_USER_DOCUMENTS_PATH);
char filename[255] = { };
snprintf(filename, 255, "%s_%lld_%ld.png", game->name, (long long)time(NULL), clock());