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fix page switching with big fps
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@ -184,7 +184,7 @@ struct Map {
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/*! \brief Resources used by Intro state. */
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/*! \brief Resources used by Intro state. */
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struct Intro {
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struct Intro {
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int position;
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float position;
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int page;
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int page;
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bool in_animation; /*!< Animation as in page transition animation. */
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bool in_animation; /*!< Animation as in page transition animation. */
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float anim;
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float anim;
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