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imgui: synchronize platform code with upstream allegro5 example
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1 changed files with 48 additions and 19 deletions
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@ -16,6 +16,9 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2019-05-11: Inputs: Don't filter character value from ALLEGRO_EVENT_KEY_CHAR before calling AddInputCharacter().
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// 2019-04-30: Renderer: Added support for special ImDrawCallback_ResetRenderState callback to reset render state.
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// 2018-11-30: Misc: Setting up io.BackendPlatformName/io.BackendRendererName so they can be displayed in the About Window.
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// 2018-06-13: Platform: Added clipboard support (from Allegro 5.1.12).
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// 2018-06-13: Renderer: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle.
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// 2018-06-13: Renderer: Backup/restore transform and clipping rectangle.
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@ -31,6 +34,8 @@
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#include <stdint.h> // uint64_t
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#include <string.h> // memcpy
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#define ImDrawCallback_ResetRenderState (ImDrawCallback)(-1)
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#define ALLEGRO_HAS_CLIPBOARD (ALLEGRO_VERSION_INT >= ((5 << 24) | (1 << 16) | (12 << 8))) // Clipboard only supported from Allegro 5.1.12
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// Visual Studio warnings
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@ -52,18 +57,8 @@ struct ImDrawVertAllegro {
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};
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typedef struct ImDrawVertAllegro ImDrawVertAllegro;
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// Render function.
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// (this used to be set in io->RenderDrawListsFn and called by ImGui::Render(), but you can now call this directly from your main loop)
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SYMBOL_INTERNAL void ImGui_ImplAllegro5_RenderDrawData(ImDrawData* draw_data) {
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// Backup Allegro state that will be modified
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ALLEGRO_TRANSFORM last_transform = *al_get_current_transform();
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ALLEGRO_TRANSFORM last_projection_transform = *al_get_current_projection_transform();
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int last_clip_x, last_clip_y, last_clip_w, last_clip_h;
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al_get_clipping_rectangle(&last_clip_x, &last_clip_y, &last_clip_w, &last_clip_h);
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int last_blender_op, last_blender_src, last_blender_dst;
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al_get_blender(&last_blender_op, &last_blender_src, &last_blender_dst);
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// Setup render state
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static void ImGui_ImplAllegro5_SetupRenderState(ImDrawData* draw_data) {
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// Setup blending
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al_set_blender(ALLEGRO_ADD, ALLEGRO_ALPHA, ALLEGRO_INVERSE_ALPHA);
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// Setup orthographic projection matrix
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@ -79,7 +74,28 @@ SYMBOL_INTERNAL void ImGui_ImplAllegro5_RenderDrawData(ImDrawData* draw_data) {
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al_orthographic_transform(&transform, L, T, 1.0F, R, B, -1.0F);
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al_use_projection_transform(&transform);
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}
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}
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// Render function.
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// (this used to be set in io->RenderDrawListsFn and called by ImGui::Render(), but you can now call this directly from your main loop)
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SYMBOL_INTERNAL void ImGui_ImplAllegro5_RenderDrawData(ImDrawData* draw_data) {
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// Avoid rendering when minimized
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if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) {
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return;
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}
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// Backup Allegro state that will be modified
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ALLEGRO_TRANSFORM last_transform = *al_get_current_transform();
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ALLEGRO_TRANSFORM last_projection_transform = *al_get_current_projection_transform();
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int last_clip_x, last_clip_y, last_clip_w, last_clip_h;
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al_get_clipping_rectangle(&last_clip_x, &last_clip_y, &last_clip_w, &last_clip_h);
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int last_blender_op, last_blender_src, last_blender_dst;
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al_get_blender(&last_blender_op, &last_blender_src, &last_blender_dst);
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// Setup desired render state
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ImGui_ImplAllegro5_SetupRenderState(draw_data);
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// Render command lists
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for (int n = 0; n < draw_data->CmdListsCount; n++) {
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const ImDrawList* cmd_list = draw_data->CmdLists[n];
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@ -111,15 +127,23 @@ SYMBOL_INTERNAL void ImGui_ImplAllegro5_RenderDrawData(ImDrawData* draw_data) {
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indices = (void*)cmd_list->IdxBuffer.Data;
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}
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// Render command lists
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int idx_offset = 0;
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ImVec2 pos = draw_data->DisplayPos;
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ImVec2 clip_off = draw_data->DisplayPos;
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for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++) {
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const ImDrawCmd* pcmd = &cmd_list->CmdBuffer.Data[cmd_i];
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if (pcmd->UserCallback) {
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pcmd->UserCallback(cmd_list, pcmd);
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// User callback, registered via ImDrawList::AddCallback()
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// (ImDrawCallback_ResetRenderState is a special callback value used by the user to request the renderer to reset render state.)
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if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) {
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ImGui_ImplAllegro5_SetupRenderState(draw_data);
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} else {
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pcmd->UserCallback(cmd_list, pcmd);
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}
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} else {
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// Draw
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ALLEGRO_BITMAP* texture = (ALLEGRO_BITMAP*)pcmd->TextureId;
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al_set_clipping_rectangle((int)(pcmd->ClipRect.x - pos.x), (int)(pcmd->ClipRect.y - pos.y), (int)(pcmd->ClipRect.z - pcmd->ClipRect.x), (int)(pcmd->ClipRect.w - pcmd->ClipRect.y));
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al_set_clipping_rectangle((int)(pcmd->ClipRect.x - clip_off.x), (int)(pcmd->ClipRect.y - clip_off.y), (int)(pcmd->ClipRect.z - pcmd->ClipRect.x), (int)(pcmd->ClipRect.w - pcmd->ClipRect.y));
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al_draw_prim(&vertices[0], g_VertexDecl, texture, idx_offset, idx_offset + pcmd->ElemCount, ALLEGRO_PRIM_TRIANGLE_LIST);
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}
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idx_offset += pcmd->ElemCount;
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@ -207,6 +231,7 @@ SYMBOL_INTERNAL bool ImGui_ImplAllegro5_Init(ALLEGRO_DISPLAY* display) {
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// Setup back-end capabilities flags
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ImGuiIO* io = igGetIO();
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io->BackendFlags |= ImGuiBackendFlags_HasMouseCursors; // We can honor GetMouseCursor() values (optional)
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io->BackendPlatformName = io->BackendRendererName = "imgui_impl_allegro5";
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// Create custom vertex declaration.
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// Unfortunately Allegro doesn't support 32-bits packed colors so we have to convert them to 4 floats.
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@ -254,7 +279,13 @@ SYMBOL_INTERNAL void ImGui_ImplAllegro5_Shutdown() {
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ImGui_ImplAllegro5_InvalidateDeviceObjects();
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g_Display = NULL;
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// Destroy last known clipboard data
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g_Time = 0.0;
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if (g_VertexDecl) {
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al_destroy_vertex_decl(g_VertexDecl);
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}
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g_VertexDecl = NULL;
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if (g_ClipboardTextData) {
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al_free(g_ClipboardTextData);
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}
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@ -301,9 +332,7 @@ SYMBOL_INTERNAL bool ImGui_ImplAllegro5_ProcessEvent(ALLEGRO_EVENT* ev) {
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return true;
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case ALLEGRO_EVENT_KEY_CHAR:
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if (ev->keyboard.display == g_Display) {
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if (ev->keyboard.unichar > 0 && ev->keyboard.unichar < 0x10000) {
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ImGuiIO_AddInputCharacter(io, (unsigned short)ev->keyboard.unichar);
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}
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ImGuiIO_AddInputCharacter(io, (unsigned int)ev->keyboard.unichar);
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}
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return true;
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case ALLEGRO_EVENT_KEY_DOWN:
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