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timeline: add new functions: TM_IsEmpty, TM_IsBackgroundEmpty, TM_SkipDelay
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2 changed files with 21 additions and 0 deletions
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@ -341,6 +341,21 @@ SYMBOL_EXPORT void TM_CleanBackgroundQueue(struct Timeline* timeline) {
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timeline->background = NULL;
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timeline->background = NULL;
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}
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}
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SYMBOL_EXPORT void TM_SkipDelay(struct Timeline* timeline) {
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if (timeline->queue && timeline->queue->timer) {
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al_stop_timer(timeline->queue->timer);
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al_set_timer_speed(timeline->queue->timer, 0.01);
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al_start_timer(timeline->queue->timer);
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}
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}
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SYMBOL_EXPORT bool TM_IsEmpty(struct Timeline* timeline) {
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return !timeline->queue;
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}
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SYMBOL_EXPORT bool TM_IsBackgroundEmpty(struct Timeline* timeline) {
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return !timeline->background;
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}
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SYMBOL_EXPORT void TM_Destroy(struct Timeline* timeline) {
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SYMBOL_EXPORT void TM_Destroy(struct Timeline* timeline) {
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TM_CleanQueue(timeline);
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TM_CleanQueue(timeline);
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TM_CleanBackgroundQueue(timeline);
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TM_CleanBackgroundQueue(timeline);
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@ -96,5 +96,11 @@ struct TM_Arguments* TM_AddToArgs(struct TM_Arguments* args, int num, ...);
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void* TM_GetArg(struct TM_Arguments *args, int num);
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void* TM_GetArg(struct TM_Arguments *args, int num);
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/*! \brief Destroy TM_Arguments queue. */
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/*! \brief Destroy TM_Arguments queue. */
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void TM_DestroyArgs(struct TM_Arguments* args);
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void TM_DestroyArgs(struct TM_Arguments* args);
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/*! \brief Skip delay if it's currently the first action in the queue */
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void TM_SkipDelay(struct Timeline*);
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/*! \brief Checks if the main queue is empty */
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bool TM_IsEmpty(struct Timeline* timeline);
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/*! \brief Checks if the background queue is empty */
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bool TM_IsBackgroundEmpty(struct Timeline* timeline);
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#endif
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#endif
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