Merge branch 'master' into rumina

This commit is contained in:
Sebastian Krzyszkowiak 2018-02-03 03:09:17 +01:00
commit 871b15632b
2 changed files with 3 additions and 2 deletions

View file

@ -29,6 +29,7 @@ Used by such games as:
- [Boiled Corn](https://github.com/dos1/boiledcorn)
- [Now and Then](https://github.com/dos1/nowandthen)
- [SUPERSHOD HD](https://github.com/dos1/supershod/tree/remake)
- [Mouse Sensitivity](https://github.com/dos1/mousesensitivity)
WIP: The engine is being separated from its games and modularized right now. Stay tuned for documentation and examples soon!

View file

@ -198,7 +198,7 @@ SYMBOL_EXPORT void FatalError(struct Game* game, bool exit, char* format, ...) {
vsnprintf(text, 1024, format, vl);
SUPPRESS_END
va_end(vl);
fprintf(stderr, "%s", text);
fprintf(stderr, "%s\n", text);
// TODO: synchronize with loading thread
@ -397,7 +397,7 @@ SYMBOL_EXPORT void PrintConsole(struct Game* game, char* format, ...) {
va_end(vl);
SUPPRESS_WARNING("-Wused-but-marked-unused")
ALLEGRO_DEBUG("%s", text);
ALLEGRO_DEBUG("%s\n", text);
SUPPRESS_END
#ifndef __EMSCRIPTEN__