Load shaders created before libsuperderpy_start already when starting

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Sebastian Krzyszkowiak 2018-10-11 06:15:07 +02:00
parent ca02e4ed2a
commit 7c30291d95
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@ -346,6 +346,8 @@ SYMBOL_EXPORT int libsuperderpy_start(struct Game* game) {
game->_priv.timestamp = al_get_time(); game->_priv.timestamp = al_get_time();
game->_priv.paused = false; game->_priv.paused = false;
ReloadShaders(game, false);
return 0; return 0;
} }