config: fix config file handling when custom file interface is in effect

This commit is contained in:
Sebastian Krzyszkowiak 2017-08-15 01:41:24 +02:00
parent 67056f0f55
commit 7ab739db54

View file

@ -22,6 +22,8 @@
#include "config.h" #include "config.h"
SYMBOL_EXPORT void InitConfig(struct Game *game) { SYMBOL_EXPORT void InitConfig(struct Game *game) {
const ALLEGRO_FILE_INTERFACE *interface = al_get_new_file_interface();
al_set_standard_file_interface();
ALLEGRO_PATH *path = al_get_standard_path(ALLEGRO_USER_SETTINGS_PATH); ALLEGRO_PATH *path = al_get_standard_path(ALLEGRO_USER_SETTINGS_PATH);
ALLEGRO_PATH *data = al_create_path("SuperDerpy.ini"); ALLEGRO_PATH *data = al_create_path("SuperDerpy.ini");
al_join_paths(path, data); al_join_paths(path, data);
@ -29,6 +31,7 @@ SYMBOL_EXPORT void InitConfig(struct Game *game) {
if (!game->_priv.config) game->_priv.config=al_create_config(); if (!game->_priv.config) game->_priv.config=al_create_config();
al_destroy_path(path); al_destroy_path(path);
al_destroy_path(data); al_destroy_path(data);
al_set_new_file_interface(interface);
} }
SYMBOL_EXPORT void SetConfigOption(struct Game *game, char* section, char* name, char* value) { SYMBOL_EXPORT void SetConfigOption(struct Game *game, char* section, char* name, char* value) {
@ -45,6 +48,8 @@ SYMBOL_EXPORT const char* GetConfigOptionDefault(struct Game *game, char* sectio
} }
SYMBOL_EXPORT void DeinitConfig(struct Game *game) { SYMBOL_EXPORT void DeinitConfig(struct Game *game) {
const ALLEGRO_FILE_INTERFACE *interface = al_get_new_file_interface();
al_set_standard_file_interface();
ALLEGRO_PATH *path = al_get_standard_path(ALLEGRO_USER_SETTINGS_PATH); ALLEGRO_PATH *path = al_get_standard_path(ALLEGRO_USER_SETTINGS_PATH);
ALLEGRO_PATH *data = al_create_path("SuperDerpy.ini"); ALLEGRO_PATH *data = al_create_path("SuperDerpy.ini");
al_make_directory(al_path_cstr(path, ALLEGRO_NATIVE_PATH_SEP)); al_make_directory(al_path_cstr(path, ALLEGRO_NATIVE_PATH_SEP));
@ -53,4 +58,5 @@ SYMBOL_EXPORT void DeinitConfig(struct Game *game) {
al_destroy_path(path); al_destroy_path(path);
al_destroy_path(data); al_destroy_path(data);
al_destroy_config(game->_priv.config); al_destroy_config(game->_priv.config);
al_set_new_file_interface(interface);
} }