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character: Add missing SYMBOL_EXPORTs
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8e4dfa3884
commit
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1 changed files with 3 additions and 3 deletions
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@ -897,13 +897,13 @@ SYMBOL_EXPORT void SetCharacterConfines(struct Game* game, struct Character* cha
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character->confineY = y;
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}
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void SetCharacterBounds(struct Game* game, struct Character* character, float x1, float y1, float x2, float y2) {
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SYMBOL_EXPORT void SetCharacterBounds(struct Game* game, struct Character* character, float x1, float y1, float x2, float y2) {
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SetCharacterBoundsF(game, character,
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x1 / GetCharacterConfineX(game, character), y1 / GetCharacterConfineY(game, character),
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x2 / GetCharacterConfineX(game, character), y2 / GetCharacterConfineY(game, character));
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}
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void SetCharacterBoundsF(struct Game* game, struct Character* character, float x1, float y1, float x2, float y2) {
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SYMBOL_EXPORT void SetCharacterBoundsF(struct Game* game, struct Character* character, float x1, float y1, float x2, float y2) {
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character->bounds.x1 = x1;
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character->bounds.y1 = y1;
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character->bounds.x2 = x2;
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@ -911,7 +911,7 @@ void SetCharacterBoundsF(struct Game* game, struct Character* character, float x
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character->bounds.enabled = true;
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}
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void SetCharacterUnbounded(struct Game* game, struct Character* character) {
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SYMBOL_EXPORT void SetCharacterUnbounded(struct Game* game, struct Character* character) {
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character->bounds.enabled = false;
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}
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