fix bitmap leakage in intro view

This commit is contained in:
Sebastian Krzyszkowiak 2012-03-01 22:07:48 +01:00
parent 075934337d
commit 535f5abc94

View file

@ -76,6 +76,7 @@ void FillPage(struct Game *game, int page) {
al_set_target_bitmap(game->intro.table);
al_draw_bitmap(second, al_get_display_width(game->display), 0, 0);
al_set_target_bitmap(al_get_backbuffer(game->display));
al_destroy_bitmap(second);
}
void Intro_Draw(struct Game *game) {