fix whitespace style

This commit is contained in:
Sebastian Krzyszkowiak 2017-07-22 21:01:29 +02:00
parent e9bd4eefa5
commit 505de9086d
4 changed files with 150 additions and 150 deletions

View file

@ -1,12 +1,12 @@
if (NOT LIBSUPERDERPY_CONFIG_INCLUDED) if (NOT LIBSUPERDERPY_CONFIG_INCLUDED)
add_definitions(-D_XOPEN_SOURCE=600) add_definitions(-D_XOPEN_SOURCE=600)
add_definitions(-DLIBSUPERDERPY_ORIENTATION_${LIBSUPERDERPY_ORIENTATION}=true) add_definitions(-DLIBSUPERDERPY_ORIENTATION_${LIBSUPERDERPY_ORIENTATION}=true)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -std=c11") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -std=c11")
if(APPLE) if(APPLE)
if(CMAKE_INSTALL_PREFIX MATCHES "/usr/local") if(CMAKE_INSTALL_PREFIX MATCHES "/usr/local")
set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}") set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}")
set(BIN_INSTALL_DIR "${CMAKE_INSTALL_PREFIX}") set(BIN_INSTALL_DIR "${CMAKE_INSTALL_PREFIX}")
@ -16,11 +16,11 @@ if(APPLE)
set(MACOSX_BUNDLE_ICON_FILE ${LIBSUPERDERPY_GAMENAME}) set(MACOSX_BUNDLE_ICON_FILE ${LIBSUPERDERPY_GAMENAME})
set(MACOSX_BUNDLE_BUNDLE_NAME ${LIBSUPERDERPY_GAMENAME_PRETTY}) set(MACOSX_BUNDLE_BUNDLE_NAME ${LIBSUPERDERPY_GAMENAME_PRETTY})
endif(APPLE) endif(APPLE)
include_directories("libsuperderpy/src") include_directories("libsuperderpy/src")
if(MINGW) if(MINGW)
# Guess MINGDIR from the value of CMAKE_C_COMPILER if it's not set. # Guess MINGDIR from the value of CMAKE_C_COMPILER if it's not set.
if(NOT MINGDIR) if(NOT MINGDIR)
if("$ENV{MINGDIR}" STREQUAL "") if("$ENV{MINGDIR}" STREQUAL "")
@ -35,26 +35,26 @@ if(MINGW)
# Search in MINGDIR for headers and libraries. # Search in MINGDIR for headers and libraries.
set(CMAKE_PREFIX_PATH "${MINGDIR}") set(CMAKE_PREFIX_PATH "${MINGDIR}")
endif(MINGW) endif(MINGW)
set(CMAKE_INSTALL_RPATH "\$ORIGIN/../lib/${LIBSUPERDERPY_GAMENAME}:\$ORIGIN/gamestates:\$ORIGIN:\$ORIGIN/../lib:\$ORIGIN/lib:\$ORIGIN/bin") set(CMAKE_INSTALL_RPATH "\$ORIGIN/../lib/${LIBSUPERDERPY_GAMENAME}:\$ORIGIN/gamestates:\$ORIGIN:\$ORIGIN/../lib:\$ORIGIN/lib:\$ORIGIN/bin")
find_package(Allegro5 REQUIRED) find_package(Allegro5 REQUIRED)
find_package(Allegro5Font REQUIRED) find_package(Allegro5Font REQUIRED)
find_package(Allegro5TTF REQUIRED) find_package(Allegro5TTF REQUIRED)
find_package(Allegro5Primitives REQUIRED) find_package(Allegro5Primitives REQUIRED)
find_package(Allegro5Audio REQUIRED) find_package(Allegro5Audio REQUIRED)
find_package(Allegro5ACodec REQUIRED) find_package(Allegro5ACodec REQUIRED)
find_package(Allegro5Image REQUIRED) find_package(Allegro5Image REQUIRED)
find_package(Allegro5Color REQUIRED) find_package(Allegro5Color REQUIRED)
find_package(Allegro5Video REQUIRED) find_package(Allegro5Video REQUIRED)
if(APPLE) if(APPLE)
find_package(Allegro5Main) find_package(Allegro5Main)
endif(APPLE) endif(APPLE)
include_directories(${ALLEGRO5_INCLUDE_DIR} ${ALLEGRO5_FONT_INCLUDE_DIR} ${ALLEGRO5_TTF_INCLUDE_DIR} ${ALLEGRO5_PRIMITIVES_INCLUDE_DIR} ${ALLEGRO5_AUDIO_INCLUDE_DIR} ${ALLEGRO5_ACODEC_INCLUDE_DIR} ${ALLEGRO5_VIDEO_INCLUDE_DIR} ${ALLEGRO5_IMAGE_INCLUDE_DIR}) include_directories(${ALLEGRO5_INCLUDE_DIR} ${ALLEGRO5_FONT_INCLUDE_DIR} ${ALLEGRO5_TTF_INCLUDE_DIR} ${ALLEGRO5_PRIMITIVES_INCLUDE_DIR} ${ALLEGRO5_AUDIO_INCLUDE_DIR} ${ALLEGRO5_ACODEC_INCLUDE_DIR} ${ALLEGRO5_VIDEO_INCLUDE_DIR} ${ALLEGRO5_IMAGE_INCLUDE_DIR})
MACRO(register_gamestate name) MACRO(register_gamestate name)
add_library("libsuperderpy-${LIBSUPERDERPY_GAMENAME}-${name}" SHARED "${name}") add_library("libsuperderpy-${LIBSUPERDERPY_GAMENAME}-${name}" SHARED "${name}")
@ -64,7 +64,7 @@ MACRO(register_gamestate name)
if (TARGET libsuperderpy-${LIBSUPERDERPY_GAMENAME}) if (TARGET libsuperderpy-${LIBSUPERDERPY_GAMENAME})
target_link_libraries("libsuperderpy-${LIBSUPERDERPY_GAMENAME}-${name}" libsuperderpy-${LIBSUPERDERPY_GAMENAME}) target_link_libraries("libsuperderpy-${LIBSUPERDERPY_GAMENAME}-${name}" libsuperderpy-${LIBSUPERDERPY_GAMENAME})
ENDIF() endif()
install(TARGETS "libsuperderpy-${LIBSUPERDERPY_GAMENAME}-${name}" DESTINATION ${LIB_INSTALL_DIR}) install(TARGETS "libsuperderpy-${LIBSUPERDERPY_GAMENAME}-${name}" DESTINATION ${LIB_INSTALL_DIR})
@ -72,32 +72,32 @@ MACRO(register_gamestate name)
add_dependencies(${LIBSUPERDERPY_GAMENAME}_apk "libsuperderpy-${LIBSUPERDERPY_GAMENAME}-${name}") add_dependencies(${LIBSUPERDERPY_GAMENAME}_apk "libsuperderpy-${LIBSUPERDERPY_GAMENAME}-${name}")
endif() endif()
ENDMACRO() ENDMACRO()
MACRO(libsuperderpy_copy EXECUTABLE) MACRO(libsuperderpy_copy EXECUTABLE)
if (NOT APPLE AND NOT ANDROID) if (NOT APPLE AND NOT ANDROID)
add_custom_command(TARGET "${EXECUTABLE}" PRE_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "../libsuperderpy/src/libsuperderpy${CMAKE_SHARED_LIBRARY_SUFFIX}" $<TARGET_FILE_DIR:${EXECUTABLE}>) add_custom_command(TARGET "${EXECUTABLE}" PRE_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "../libsuperderpy/src/libsuperderpy${CMAKE_SHARED_LIBRARY_SUFFIX}" $<TARGET_FILE_DIR:${EXECUTABLE}>)
endif (NOT APPLE AND NOT ANDROID) endif (NOT APPLE AND NOT ANDROID)
ENDMACRO() ENDMACRO()
include(InstallRequiredSystemLibraries) include(InstallRequiredSystemLibraries)
if(LIBSUPERDERPY_GAMENAME) if(LIBSUPERDERPY_GAMENAME)
configure_file("${CMAKE_SOURCE_DIR}/libsuperderpy/src/defines.h.in" "${CMAKE_BINARY_DIR}/gen/defines.h") configure_file("${CMAKE_SOURCE_DIR}/libsuperderpy/src/defines.h.in" "${CMAKE_BINARY_DIR}/gen/defines.h")
include_directories("${CMAKE_BINARY_DIR}/gen") include_directories("${CMAKE_BINARY_DIR}/gen")
endif(LIBSUPERDERPY_GAMENAME) endif(LIBSUPERDERPY_GAMENAME)
if (NOT DEFINED LIBSUPERDERPY_VERSION) if (NOT DEFINED LIBSUPERDERPY_VERSION)
set(LIBSUPERDERPY_VERSION "0.1") set(LIBSUPERDERPY_VERSION "0.1")
endif(NOT DEFINED LIBSUPERDERPY_VERSION) endif(NOT DEFINED LIBSUPERDERPY_VERSION)
if (NOT DEFINED LIBSUPERDERPY_RELEASE) if (NOT DEFINED LIBSUPERDERPY_RELEASE)
set(LIBSUPERDERPY_RELEASE "1") set(LIBSUPERDERPY_RELEASE "1")
endif(NOT DEFINED LIBSUPERDERPY_RELEASE) endif(NOT DEFINED LIBSUPERDERPY_RELEASE)
MACRO(add_libsuperderpy_target EXECUTABLE_SRC_LIST) MACRO(add_libsuperderpy_target EXECUTABLE_SRC_LIST)
if(ANDROID) if(ANDROID)
set(EXECUTABLE game) set(EXECUTABLE game)
add_library(${EXECUTABLE} SHARED ${EXECUTABLE_SRC_LIST}) add_library(${EXECUTABLE} SHARED ${EXECUTABLE_SRC_LIST})
@ -125,9 +125,9 @@ MACRO(add_libsuperderpy_target EXECUTABLE_SRC_LIST)
else(ANDROID) else(ANDROID)
add_executable(${EXECUTABLE} WIN32 MACOSX_BUNDLE ${EXECUTABLE_SRC_LIST}) add_executable(${EXECUTABLE} WIN32 MACOSX_BUNDLE ${EXECUTABLE_SRC_LIST})
endif(ANDROID) endif(ANDROID)
ENDMACRO() ENDMACRO()
if(ANDROID) if(ANDROID)
set(ANDROID_TARGET "android-16" CACHE STRING "What Android target to compile for.") set(ANDROID_TARGET "android-16" CACHE STRING "What Android target to compile for.")
# The android tool on Windows is a batch file wrapper, which cannot be # The android tool on Windows is a batch file wrapper, which cannot be
@ -187,8 +187,8 @@ if(ANDROID)
execute_process(COMMAND ${ANDROID_UPDATE_COMMAND} WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/android") execute_process(COMMAND ${ANDROID_UPDATE_COMMAND} WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/android")
endif(ANDROID) endif(ANDROID)
set(LIBSUPERDERPY_CONFIG_INCLUDED 1) set(LIBSUPERDERPY_CONFIG_INCLUDED 1)
endif (NOT LIBSUPERDERPY_CONFIG_INCLUDED) endif (NOT LIBSUPERDERPY_CONFIG_INCLUDED)