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tests: Fix memory leaks in Character tests
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1 changed files with 4 additions and 0 deletions
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@ -76,6 +76,8 @@ static void character_spritesheet_stops(void** state) {
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assert_int_equal(character->pos, 2);
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assert_int_equal(character->pos, 2);
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AnimateCharacter(game, character, 0.1, 1.0);
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AnimateCharacter(game, character, 0.1, 1.0);
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assert_int_equal(character->pos, 2);
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assert_int_equal(character->pos, 2);
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DestroyCharacter(game, character);
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}
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}
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static void character_spritesheet_reversed_stops(void** state) {
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static void character_spritesheet_reversed_stops(void** state) {
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@ -93,6 +95,8 @@ static void character_spritesheet_reversed_stops(void** state) {
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assert_int_equal(character->pos, 0);
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assert_int_equal(character->pos, 0);
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AnimateCharacter(game, character, 0.1, 1.0);
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AnimateCharacter(game, character, 0.1, 1.0);
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assert_int_equal(character->pos, 0);
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assert_int_equal(character->pos, 0);
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DestroyCharacter(game, character);
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}
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}
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int test_character(void) {
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int test_character(void) {
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