unload GAMESTATE_LOADING state on quit

This commit is contained in:
Sebastian Krzyszkowiak 2012-02-22 15:33:05 +01:00
parent 30fcc82d85
commit 1487ce0c30

View file

@ -313,6 +313,10 @@ int main(int argc, char **argv){
}
UnloadGameState(&game);
if (game.gamestate != GAMESTATE_LOADING) {
game.gamestate = GAMESTATE_LOADING;
UnloadGameState(&game);
}
PrintConsole(&game, "Shutting down...");
al_rest(0.1);
al_destroy_timer(game.timer);