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use linear filtering when rescaling bitmaps
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@ -138,7 +138,7 @@ int main(int argc, char **argv){
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return -1;
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}
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al_set_new_bitmap_flags(ALLEGRO_MIN_LINEAR);
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al_set_new_bitmap_flags(ALLEGRO_MIN_LINEAR^ALLEGRO_MAG_LINEAR);
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game.timer = al_create_timer(1.0 / FPS);
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if(!game.timer) {
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