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parent
3752bc948d
commit
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2 changed files with 2 additions and 2 deletions
2
Makefile
2
Makefile
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@ -4,7 +4,7 @@ CFLAGS=-I$(IDIR) -Wall -g
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SRCDIR=src
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SRCDIR=src
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ODIR=obj
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ODIR=obj
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LIBS=-lallegro -lallegro_audio-debug -lallegro_acodec-debug -lallegro_image-debug -lallegro_font-debug -lallegro_ttf-debug -lm
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LIBS=-lallegro-debug -lallegro_audio-debug -lallegro_acodec-debug -lallegro_image-debug -lallegro_font-debug -lallegro_ttf-debug -lm
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_OBJ = config.o main.o about.o intro.o loading.o map.o menu.o level.o
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_OBJ = config.o main.o about.o intro.o loading.o map.o menu.o level.o
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OBJ = $(patsubst %,$(ODIR)/%,$(_OBJ))
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OBJ = $(patsubst %,$(ODIR)/%,$(_OBJ))
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@ -259,7 +259,7 @@ int main(int argc, char **argv){
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if (game.fullscreen) al_hide_mouse_cursor(game.display);
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if (game.fullscreen) al_hide_mouse_cursor(game.display);
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al_set_new_bitmap_flags(ALLEGRO_MAG_LINEAR | ALLEGRO_MIN_LINEAR);
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al_set_new_bitmap_flags(ALLEGRO_MAG_LINEAR | ALLEGRO_MIN_LINEAR);
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al_set_new_bitmap_format(ALLEGRO_PIXEL_FORMAT_ANY_32_WITH_ALPHA);
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//al_set_new_bitmap_format(ALLEGRO_PIXEL_FORMAT_ANY_32_WITH_ALPHA);
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game.font = al_load_ttf_font("data/ShadowsIntoLight.ttf",al_get_display_height(game.display)*0.09,0 );
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game.font = al_load_ttf_font("data/ShadowsIntoLight.ttf",al_get_display_height(game.display)*0.09,0 );
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game.font_console = al_load_ttf_font("data/DejaVuSansMono.ttf",al_get_display_height(game.display)*0.018,0 );
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game.font_console = al_load_ttf_font("data/DejaVuSansMono.ttf",al_get_display_height(game.display)*0.018,0 );
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