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init: set app name as window title by default
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1 changed files with 1 additions and 1 deletions
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@ -185,7 +185,7 @@ SYMBOL_EXPORT struct Game* libsuperderpy_init(int argc, char** argv, const char*
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al_set_new_window_position(20, 40); // workaround nasty Windows bug with window being created off-screen
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al_set_new_window_position(20, 40); // workaround nasty Windows bug with window being created off-screen
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#endif
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#endif
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al_set_new_window_title(game->name);
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al_set_new_window_title(al_get_app_name());
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game->display = al_create_display(game->config.width, game->config.height);
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game->display = al_create_display(game->config.width, game->config.height);
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if (!game->display) {
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if (!game->display) {
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fprintf(stderr, "Failed to create display!\n");
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fprintf(stderr, "Failed to create display!\n");
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