libsuperderpy/src/levels/callbacks.h

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/*! \file callbacks.h
* \brief Headers with Obstacle callbacks for Level.
*/
/*
* Copyright (c) Sebastian Krzyszkowiak <dos@dosowisko.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "../main.h"
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/*! \brief Move up or down until reaching the edge of the screen. After that - change direction. */
void Obst_MoveUpDown(struct Game *game, struct Obstacle *obstacle);
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/*! \brief Move in sinusoidal way in Y-axis relative to position at beginning. */
void Obst_MoveSin(struct Game *game, struct Obstacle *obstacle);
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/*! \brief Rotate in sinusoidal way. */
void Obst_RotateSin(struct Game *game, struct Obstacle *obstacle);