2012-05-20 18:07:24 +02:00
|
|
|
/*! \file callbacks.h
|
|
|
|
* \brief Headers with Obstacle callbacks for Level.
|
|
|
|
*/
|
|
|
|
/*
|
|
|
|
* Copyright (c) Sebastian Krzyszkowiak <dos@dosowisko.net>
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "../main.h"
|
|
|
|
|
2012-05-21 10:25:22 +02:00
|
|
|
/*! \brief Move up or down until reaching the edge of the screen. After that - change direction. */
|
2012-05-20 18:07:24 +02:00
|
|
|
void Obst_MoveUpDown(struct Game *game, struct Obstacle *obstacle);
|
|
|
|
|
2012-05-21 10:25:22 +02:00
|
|
|
/*! \brief Move in sinusoidal way in Y-axis relative to position at beginning. */
|
2012-05-20 18:07:24 +02:00
|
|
|
void Obst_MoveSin(struct Game *game, struct Obstacle *obstacle);
|
2012-05-21 14:00:42 +02:00
|
|
|
|
|
|
|
/*! \brief Rotate in sinusoidal way. */
|
|
|
|
void Obst_RotateSin(struct Game *game, struct Obstacle *obstacle);
|