2012-02-18 05:53:39 +01:00
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#include "main.h"
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void Map_Draw(struct Game *game);
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void Map_Preload(struct Game *game);
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void Map_Unload(struct Game *game);
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void Map_Load(struct Game *game);
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2012-02-26 00:47:41 +01:00
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int Map_Keydown(struct Game *game, ALLEGRO_EVENT *ev);
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