2012-02-22 12:43:14 +01:00
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#include "main.h"
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void Level_Draw(struct Game *game);
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void Level_Preload(struct Game *game);
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void Level_Unload(struct Game *game);
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void Level_Load(struct Game *game);
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2012-02-26 00:47:41 +01:00
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int Level_Keydown(struct Game *game, ALLEGRO_EVENT *ev);
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