mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-28 15:38:00 +01:00
141 lines
4.9 KiB
Java
141 lines
4.9 KiB
Java
package com.minelittlepony.unicopia.item;
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import java.util.List;
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import java.util.Optional;
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import java.util.UUID;
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import org.jetbrains.annotations.Nullable;
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import com.google.common.collect.ImmutableMultimap;
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import com.google.common.collect.Multimap;
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import com.minelittlepony.unicopia.trinkets.TrinketsDelegate;
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import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.item.TooltipContext;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.attribute.EntityAttribute;
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import net.minecraft.entity.attribute.EntityAttributeModifier;
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import net.minecraft.item.ArmorMaterials;
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import net.minecraft.item.ItemStack;
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import net.minecraft.sound.SoundEvent;
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import net.minecraft.text.MutableText;
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import net.minecraft.text.StringVisitable;
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import net.minecraft.text.Style;
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import net.minecraft.text.Text;
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import net.minecraft.util.Formatting;
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import net.minecraft.world.World;
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public class AmuletItem extends WearableItem {
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private final int maxEnergy;
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private final ImmutableMultimap<EntityAttribute, EntityAttributeModifier> modifiers;
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public AmuletItem(FabricItemSettings settings, int maxEnergy) {
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this(settings, maxEnergy, ImmutableMultimap.of());
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}
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public AmuletItem(FabricItemSettings settings, int maxEnergy, ImmutableMultimap<EntityAttribute, EntityAttributeModifier> modifiers) {
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super(settings);
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this.maxEnergy = maxEnergy;
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this.modifiers = modifiers;
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}
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@Override
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public void appendTooltip(ItemStack stack, @Nullable World world, List<Text> list, TooltipContext tooltipContext) {
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for (StringVisitable line : MinecraftClient.getInstance().textRenderer.getTextHandler().wrapLines(
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Text.translatable(getTranslationKey(stack) + ".lore"), 150, Style.EMPTY)) {
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MutableText compiled = Text.literal("").formatted(Formatting.ITALIC, Formatting.GRAY);
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line.visit(s -> {
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compiled.append(s);
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return Optional.empty();
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});
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list.add(compiled);
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}
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if (isChargable()) {
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list.add(Text.translatable("item.unicopia.amulet.energy", (int)Math.floor(getEnergy(stack)), maxEnergy));
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}
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}
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@Override
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public SoundEvent getEquipSound() {
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return ArmorMaterials.IRON.getEquipSound();
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}
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@Override
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public EquipmentSlot getPreferredSlot(ItemStack stack) {
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return EquipmentSlot.CHEST;
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}
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@Override
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public boolean hasGlint(ItemStack stack) {
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return !isChargable() || stack.hasEnchantments() || getEnergy(stack) > 0;
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}
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@Override
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public Multimap<EntityAttribute, EntityAttributeModifier> getAttributeModifiers(EquipmentSlot slot) {
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return slot == EquipmentSlot.CHEST ? modifiers : ImmutableMultimap.of();
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}
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public boolean isApplicable(ItemStack stack) {
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return stack.getItem() == this && (!isChargable() || getEnergy(stack) > 0);
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}
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public boolean isApplicable(LivingEntity entity) {
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return isApplicable(getForEntity(entity));
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}
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public static ItemStack getForEntity(LivingEntity entity) {
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return TrinketsDelegate.getInstance().getEquipped(entity, TrinketsDelegate.NECKLACE)
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.filter(stack -> stack.getItem() instanceof AmuletItem)
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.findFirst()
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.orElse(ItemStack.EMPTY);
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}
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public boolean isChargable() {
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return maxEnergy > 0;
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}
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public boolean canCharge(ItemStack stack) {
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return isChargable() && getEnergy(stack) < maxEnergy;
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}
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public float getChargeRemainder(ItemStack stack) {
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return Math.max(0, maxEnergy - getEnergy(stack));
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}
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public static void consumeEnergy(ItemStack stack, float amount) {
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setEnergy(stack, getEnergy(stack) - amount);
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}
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public static float getEnergy(ItemStack stack) {
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return stack.hasNbt() && stack.getNbt().contains("energy") ? stack.getNbt().getFloat("energy") : 0;
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}
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public static void setEnergy(ItemStack stack, float energy) {
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if (energy <= 0) {
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stack.removeSubNbt("energy");
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} else {
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stack.getOrCreateNbt().putFloat("energy", energy);
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}
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}
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public static class ModifiersBuilder {
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private static final UUID SLOT_UUID = UUID.fromString("9F3D476D-C118-4544-8365-64846904B48E");
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private final ImmutableMultimap.Builder<EntityAttribute, EntityAttributeModifier> modifiers = new ImmutableMultimap.Builder<>();
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public ModifiersBuilder add(EntityAttribute attribute, double amount) {
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modifiers.put(attribute, new EntityAttributeModifier(SLOT_UUID, "Armor modifier", amount, EntityAttributeModifier.Operation.ADDITION));
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return this;
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}
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public ImmutableMultimap<EntityAttribute, EntityAttributeModifier> build() {
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return modifiers.build();
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}
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}
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}
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