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AbstractSpell.java
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Rewrote spell levelling
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2019-02-06 10:31:31 +02:00 |
GenericSpell.java
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Started adding a gem-based torch
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2019-02-07 19:18:51 +02:00 |
IAligned.java
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Spells now have their own affinity and can only be used with gems of a matching type
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2019-02-04 20:29:37 +02:00 |
ICaster.java
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Spawning particles can now be done with an ICaster<>
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2019-02-07 13:32:55 +02:00 |
IDispenceable.java
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Implement sugar, implement spell affinities, fix some issues with the ice gem
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2019-01-22 18:39:30 +02:00 |
ILevelled.java
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Fix up spells slightly
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2018-09-24 21:37:16 +02:00 |
IMagicEffect.java
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Rewrote spell levelling
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2019-02-06 10:31:31 +02:00 |
IUseAction.java
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Added portal gems
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2019-01-26 19:28:21 +02:00 |
SpellAffinity.java
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Spells now have their own affinity and can only be used with gems of a matching type
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2019-02-04 20:29:37 +02:00 |
SpellAwkward.java
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Rewrote spell levelling
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2019-02-06 10:31:31 +02:00 |
SpellCastResult.java
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Added gems
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2018-09-20 22:49:10 +02:00 |
SpellCharge.java
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Rewrote spell levelling
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2019-02-06 10:31:31 +02:00 |
SpellDisguise.java
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Added inventory rendering for changeling disguises
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2019-02-06 12:33:42 +02:00 |
SpellDrake.java
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Rewrote spell levelling
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2019-02-06 10:31:31 +02:00 |
SpellFire.java
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Rewrote the apple type mapping
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2019-02-07 11:46:59 +02:00 |
SpellIce.java
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Rewrote the apple type mapping
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2019-02-07 11:46:59 +02:00 |
SpellInferno.java
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Rewrote the apple type mapping
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2019-02-07 11:46:59 +02:00 |
SpellNecromancy.java
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Use the enum! It makes it clearer
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2019-02-07 13:38:42 +02:00 |
SpellPortal.java
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Rewrote spell levelling
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2019-02-06 10:31:31 +02:00 |
SpellRegistry.java
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Started adding a gem-based torch
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2019-02-07 19:18:51 +02:00 |
SpellShield.java
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Package all the complex stuff into a class so I can reuse it.
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2019-02-06 20:35:59 +02:00 |
SpellVortex.java
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Rewrote spell levelling
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2019-02-06 10:31:31 +02:00 |