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https://github.com/Sollace/Unicopia.git
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66 lines
No EOL
4.2 KiB
Java
66 lines
No EOL
4.2 KiB
Java
// Made with Blockbench 4.9.4
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// Exported for Minecraft version 1.17+ for Yarn
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// Paste this class into your mod and generate all required imports
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package com.example.mod;
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public class mimic extends EntityModel<Entity> {
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private final ModelPart lid;
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private final ModelPart tongue_r1;
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private final ModelPart upper_teeth;
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private final ModelPart cube_r1;
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private final ModelPart lower_teeth;
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private final ModelPart cube_r2;
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private final ModelPart right_leg;
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private final ModelPart left_leg;
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public mimic(ModelPart root) {
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this.lid = root.getChild("lid");
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this.lower_teeth = root.getChild("lower_teeth");
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this.right_leg = root.getChild("right_leg");
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this.left_leg = root.getChild("left_leg");
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}
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public static TexturedModelData getTexturedModelData() {
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ModelData modelData = new ModelData();
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ModelPartData modelPartData = modelData.getRoot();
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ModelPartData lid = modelPartData.addChild("lid", ModelPartBuilder.create(), ModelTransform.of(0.0F, 17.0F, -7.0F, -0.829F, 0.0F, -3.1416F));
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ModelPartData tongue_r1 = lid.addChild("tongue_r1", ModelPartBuilder.create().uv(11, 34).cuboid(-3.0F, -10.0F, 1.0F, 6.0F, 1.0F, 8.0F, new Dilation(0.0F)), ModelTransform.of(0.0F, 7.0F, 7.0F, 0.5236F, 0.0F, 0.0F));
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ModelPartData upper_teeth = lid.addChild("upper_teeth", ModelPartBuilder.create().uv(0, 0).cuboid(-1.0F, -8.0F, 5.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(-4.0F, -8.0F, 5.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(2.0F, -8.0F, 5.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F)), ModelTransform.pivot(0.0F, 7.0F, 7.0F));
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ModelPartData cube_r1 = upper_teeth.addChild("cube_r1", ModelPartBuilder.create().uv(0, 0).cuboid(-6.0F, -1.0F, -6.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(-9.0F, -1.0F, -6.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(-12.0F, -1.0F, -6.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(-6.0F, -1.0F, 5.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(-9.0F, -1.0F, 5.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(-12.0F, -1.0F, 5.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F)), ModelTransform.of(0.0F, -7.0F, -7.0F, 0.0F, 1.5708F, 0.0F));
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ModelPartData lower_teeth = modelPartData.addChild("lower_teeth", ModelPartBuilder.create().uv(0, 0).cuboid(-1.0F, -1.0F, 12.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(-4.0F, -1.0F, 12.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(2.0F, -1.0F, 12.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F)), ModelTransform.pivot(0.0F, 16.0F, -7.0F));
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ModelPartData cube_r2 = lower_teeth.addChild("cube_r2", ModelPartBuilder.create().uv(0, 0).cuboid(-6.0F, -1.0F, -6.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(-9.0F, -1.0F, -6.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(-12.0F, -1.0F, -6.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(-6.0F, -1.0F, 5.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(-9.0F, -1.0F, 5.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F))
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.uv(0, 0).cuboid(-12.0F, -1.0F, 5.0F, 2.0F, 4.0F, 1.0F, new Dilation(0.0F)), ModelTransform.of(0.0F, 0.0F, 0.0F, 0.0F, 1.5708F, 0.0F));
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ModelPartData right_leg = modelPartData.addChild("right_leg", ModelPartBuilder.create().uv(7, 30).cuboid(-2.5F, -1.5F, -3.0F, 5.0F, 7.0F, 6.0F, new Dilation(0.0F)), ModelTransform.pivot(3.5F, 25.5F, 1.0F));
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ModelPartData left_leg = modelPartData.addChild("left_leg", ModelPartBuilder.create().uv(7, 30).mirrored().cuboid(-9.5F, -1.5F, -3.0F, 5.0F, 7.0F, 6.0F, new Dilation(0.0F)).mirrored(false), ModelTransform.pivot(3.5F, 25.5F, 1.0F));
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return TexturedModelData.of(modelData, 64, 64);
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}
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@Override
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public void setAngles(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
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}
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@Override
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public void render(MatrixStack matrices, VertexConsumer vertexConsumer, int light, int overlay, float red, float green, float blue, float alpha) {
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lid.render(matrices, vertexConsumer, light, overlay, red, green, blue, alpha);
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lower_teeth.render(matrices, vertexConsumer, light, overlay, red, green, blue, alpha);
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right_leg.render(matrices, vertexConsumer, light, overlay, red, green, blue, alpha);
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left_leg.render(matrices, vertexConsumer, light, overlay, red, green, blue, alpha);
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}
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} |