mirror of
https://github.com/Sollace/Unicopia.git
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105 lines
3.2 KiB
Java
105 lines
3.2 KiB
Java
package com.minelittlepony.unicopia.ability;
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import java.util.Random;
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import java.util.function.Predicate;
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import com.minelittlepony.unicopia.AwaitTickQueue;
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import com.minelittlepony.unicopia.EquinePredicates;
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import com.minelittlepony.unicopia.Race;
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import com.minelittlepony.unicopia.USounds;
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import com.minelittlepony.unicopia.ability.data.Hit;
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import com.minelittlepony.unicopia.ability.magic.spell.ShieldSpell;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import com.minelittlepony.unicopia.util.MagicalDamageSource;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.util.math.Vec3d;
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/**
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* A magic casting ability for unicorns.
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* (only shields for now)
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*/
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public class BatEeeeAbility implements Ability<Hit> {
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private static final Predicate<Entity> HAS_SHIELD = EquinePredicates.carryingSpell(ShieldSpell.class);
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@Override
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public int getWarmupTime(Pony player) {
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return 1;
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}
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@Override
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public int getCooldownTime(Pony player) {
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return 1;
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}
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@Override
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public double getCostEstimate(Pony player) {
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return 0;
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}
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@Override
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public boolean canUse(Race race) {
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return race == Race.BAT;
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}
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@Override
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public Hit tryActivate(Pony player) {
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return Hit.INSTANCE;
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}
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@Override
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public Hit.Serializer<Hit> getSerializer() {
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return Hit.SERIALIZER;
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}
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@Override
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public void apply(Pony player, Hit data) {
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Random rng = player.getWorld().random;
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int count = 1 + rng.nextInt(10);
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for (int i = 0; i < count; i++) {
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player.getWorld().playSound(null, player.getOrigin(), USounds.BATPONY_EEEE, SoundCategory.PLAYERS,
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0.9F + (rng.nextFloat() - 0.5F) / 2F,
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1.6F + (rng.nextFloat() - 0.5F)
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);
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}
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AwaitTickQueue.scheduleTask(player.getWorld(), w -> {
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for (int i = 0; i < count; i++) {
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player.getWorld().playSound(null, player.getOrigin(), USounds.BATPONY_EEEE, SoundCategory.PLAYERS,
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0.9F + (rng.nextFloat() - 0.5F) / 2F,
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1.6F + (rng.nextFloat() - 0.5F)
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);
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}
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}, rng.nextInt(10));
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Vec3d origin = player.getOriginVector();
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if (rng.nextInt(20000) == 0) {
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player.getMaster().damage(MagicalDamageSource.create("eeee", player.getMaster()), 0.1F);
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}
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player.findAllEntitiesInRange(5).forEach(e -> {
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if (e instanceof LivingEntity && !HAS_SHIELD.test(e)) {
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boolean isEarthPony = EquinePredicates.PLAYER_EARTH.test(e);
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e.damage(MagicalDamageSource.create("eeee", player.getMaster()), isEarthPony ? 0.1F : 0.3F);
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Vec3d knockVec = origin.subtract(e.getPos());
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((LivingEntity) e).takeKnockback(isEarthPony ? 0.3F : 0.5F, knockVec.getX(), knockVec.getZ());
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if (!isEarthPony) {
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e.addVelocity(0, 0.1, 0);
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}
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}
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});
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}
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@Override
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public void preApply(Pony player, AbilitySlot slot) {
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}
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@Override
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public void postApply(Pony player, AbilitySlot slot) {
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}
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}
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