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https://github.com/Sollace/Unicopia.git
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52 lines
2 KiB
Java
52 lines
2 KiB
Java
package com.minelittlepony.unicopia.ability;
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import com.minelittlepony.unicopia.AwaitTickQueue;
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import com.minelittlepony.unicopia.Race;
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import com.minelittlepony.unicopia.USounds;
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import com.minelittlepony.unicopia.advancement.UCriteria;
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import com.minelittlepony.unicopia.entity.damage.UDamageTypes;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import net.minecraft.util.math.random.Random;
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import net.minecraft.world.event.GameEvent;
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/**
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* An ability to screeeeeeeeEeEeEeeee!
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*/
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public class BatEeeeAbility extends ScreechAbility {
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public static final int SELF_SPOOK_PROBABILITY = 20000;
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@Override
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public boolean canUse(Race race) {
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return race == Race.BAT;
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}
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@Override
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protected void playSounds(Pony player, Random rng, float strength) {
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int count = 1 + rng.nextInt(10) + (int)(strength * 10);
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for (int i = 0; i < count; i++) {
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player.playSound(USounds.ENTITY_PLAYER_BATPONY_SCREECH,
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(0.9F + (rng.nextFloat() - 0.5F) / 2F) * strength,
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1.6F + (rng.nextFloat() - 0.5F)
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);
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}
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player.asWorld().emitGameEvent(player.asEntity(), GameEvent.ENTITY_ROAR, player.asEntity().getEyePos());
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for (int j = 0; j < (int)(strength * 2); j++) {
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for (int k = 0; k < count; k++) {
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AwaitTickQueue.scheduleTask(player.asWorld(), w -> {
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player.playSound(USounds.ENTITY_PLAYER_BATPONY_SCREECH,
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(0.9F + (rng.nextFloat() - 0.5F) / 2F) * strength,
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1.6F + (rng.nextFloat() - 0.5F)
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);
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player.asWorld().emitGameEvent(player.asEntity(), GameEvent.ENTITY_ROAR, player.asEntity().getEyePos());
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}, rng.nextInt(3));
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}
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}
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if (strength > 0.5F && rng.nextInt(SELF_SPOOK_PROBABILITY) == 0) {
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player.asEntity().damage(player.damageOf(UDamageTypes.BAT_SCREECH, player), 0.1F);
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UCriteria.SCREECH_SELF.trigger(player.asEntity());
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}
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}
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}
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