Unicopia/src/main/java/com/minelittlepony/unicopia/ability/PegasusRainboomAbility.java
2024-01-22 23:28:03 +00:00

85 lines
2.3 KiB
Java

package com.minelittlepony.unicopia.ability;
import java.util.Optional;
import org.jetbrains.annotations.Nullable;
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.ability.data.Hit;
import com.minelittlepony.unicopia.ability.magic.spell.CastingMethod;
import com.minelittlepony.unicopia.ability.magic.spell.effect.SpellType;
import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.particle.MagicParticleEffect;
/**
* Pegasus ability to perform rainbooms
*/
public class PegasusRainboomAbility implements Ability<Hit> {
@Override
public int getWarmupTime(Pony player) {
return 59;
}
@Override
public int getCooldownTime(Pony player) {
return 60;
}
@Override
public boolean canUse(Race race) {
return race.canInteractWithClouds();
}
@Nullable
@Override
public Optional<Hit> prepare(Pony player) {
return Hit.of(player.canUseSuperMove() && player.getPhysics().isFlying() && !player.getMotion().isRainbooming());
}
@Override
public Hit.Serializer<Hit> getSerializer() {
return Hit.SERIALIZER;
}
@Override
public double getCostEstimate(Pony player) {
return 0;
}
@Override
public boolean onQuickAction(Pony player, ActivationType type, Optional<Hit> data) {
if (type == ActivationType.TAP && !player.getMotion().isRainbooming() && player.getPhysics().isFlying() && player.getMagicalReserves().getMana().get() > 40) {
player.getPhysics().dashForward((float)player.asWorld().random.nextTriangular(2.5F, 0.3F));
player.subtractEnergyCost(4);
player.getMagicalReserves().getCharge().add(2);
return true;
}
return false;
}
@Override
public boolean apply(Pony player, Hit data) {
if (prepare(player).isEmpty()) {
return false;
}
if (player.consumeSuperMove()) {
SpellType.RAINBOOM.withTraits().apply(player, CastingMethod.INNATE);
}
return true;
}
@Override
public void warmUp(Pony player, AbilitySlot slot) {
player.getMagicalReserves().getExertion().addPercent(6);
}
@Override
public void coolDown(Pony player, AbilitySlot slot) {
player.spawnParticles(MagicParticleEffect.UNICORN, 5);
}
}