Unicopia/src/main/java/com/minelittlepony/unicopia/mixin
2022-03-26 21:34:15 +02:00
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client Fixed crash at startup 2022-01-12 11:20:35 +02:00
MixinBlazeEntity.java Added a blaze behaviour 2021-08-08 00:10:45 +02:00
MixinBlockEntity.java Fixed crash when disguising as a block with a block entity 2021-08-19 21:24:42 +02:00
MixinBlockItem.java 1.18-pre -> 1.18.2 2022-03-26 21:34:15 +02:00
MixinBrain.java Yet more refactoring 2021-03-06 23:11:17 +02:00
MixinCriteria.java Added some advancements for bat ponies 2021-08-09 15:20:33 +02:00
MixinDamageSource.java Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null) 2022-01-01 22:08:50 +02:00
MixinEntity.java 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
MixinFallingBlock.java Changeling disguised as anvils will now do that anvil thing when they fall 2020-10-10 17:09:49 +02:00
MixinFallingBlockEntity.java 1.18-pre -> 1.18.2 2022-03-26 21:34:15 +02:00
MixinItem.java 1.18-pre -> 1.18.2 2022-03-26 21:34:15 +02:00
MixinItemEntity.java 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
MixinItems.java 1.18-pre -> 1.18.2 2022-03-26 21:34:15 +02:00
MixinLivingEntity.java Distance the disguises system from the magic system and make it possible to have different diguise spells 2021-12-22 16:43:17 +02:00
MixinMilkBucketItem.java Fix bugs with spell syncing 2021-12-22 13:12:51 +02:00
MixinMobEntity.java Yet more refactoring 2021-03-06 23:11:17 +02:00
MixinPersistentProjectileEntity.java Fixed shields being offset and fixed shields applying to entities that they shouldn't 2021-01-29 18:37:41 +02:00
MixinPlayerEntity.java 1.17 -> 1.18 2021-12-22 11:15:09 +02:00
MixinProjectileEntity.java Yet more refactoring 2021-03-06 23:11:17 +02:00
MixinServerPlayerEntity.java Fixed rubberbanding when flying in multiplayer 2021-08-26 18:51:58 +02:00
MixinServerPlayNetworkHandler.java 1.17 -> 1.18 2021-12-22 11:15:09 +02:00
MixinServerWorld.java Workaround for entity pathfinding in inverted gravity 2021-02-23 18:08:50 +02:00
MixinSheepEntity.java Add behaviour for sheep 2020-09-24 19:08:06 +02:00
MixinShulkerEntity.java 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
MixinTargetPredicate.java Distance the disguises system from the magic system and make it possible to have different diguise spells 2021-12-22 16:43:17 +02:00
MixinWorld.java Distance the disguises system from the magic system and make it possible to have different diguise spells 2021-12-22 16:43:17 +02:00
MixinWorldChunk.java 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00