.. |
client
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Fixed crash at startup
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2022-01-12 11:20:35 +02:00 |
MixinBlazeEntity.java
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Added a blaze behaviour
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2021-08-08 00:10:45 +02:00 |
MixinBlockEntity.java
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Fixed crash when disguising as a block with a block entity
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2021-08-19 21:24:42 +02:00 |
MixinBlockItem.java
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1.18-pre -> 1.18.2
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2022-03-26 21:34:15 +02:00 |
MixinBrain.java
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Yet more refactoring
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2021-03-06 23:11:17 +02:00 |
MixinCriteria.java
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Added some advancements for bat ponies
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2021-08-09 15:20:33 +02:00 |
MixinDamageSource.java
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Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null)
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2022-01-01 22:08:50 +02:00 |
MixinEntity.java
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1.16.5 -> 1.17
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2021-08-04 15:38:03 +02:00 |
MixinFallingBlock.java
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Changeling disguised as anvils will now do that anvil thing when they fall
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2020-10-10 17:09:49 +02:00 |
MixinFallingBlockEntity.java
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1.18-pre -> 1.18.2
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2022-03-26 21:34:15 +02:00 |
MixinItem.java
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1.18-pre -> 1.18.2
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2022-03-26 21:34:15 +02:00 |
MixinItemEntity.java
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1.16.5 -> 1.17
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2021-08-04 15:38:03 +02:00 |
MixinItems.java
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1.18-pre -> 1.18.2
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2022-03-26 21:34:15 +02:00 |
MixinLivingEntity.java
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Distance the disguises system from the magic system and make it possible to have different diguise spells
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2021-12-22 16:43:17 +02:00 |
MixinMilkBucketItem.java
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Fix bugs with spell syncing
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2021-12-22 13:12:51 +02:00 |
MixinMobEntity.java
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Yet more refactoring
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2021-03-06 23:11:17 +02:00 |
MixinPersistentProjectileEntity.java
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Fixed shields being offset and fixed shields applying to entities that they shouldn't
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2021-01-29 18:37:41 +02:00 |
MixinPlayerEntity.java
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1.17 -> 1.18
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2021-12-22 11:15:09 +02:00 |
MixinProjectileEntity.java
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Yet more refactoring
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2021-03-06 23:11:17 +02:00 |
MixinServerPlayerEntity.java
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Fixed rubberbanding when flying in multiplayer
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2021-08-26 18:51:58 +02:00 |
MixinServerPlayNetworkHandler.java
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1.17 -> 1.18
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2021-12-22 11:15:09 +02:00 |
MixinServerWorld.java
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Workaround for entity pathfinding in inverted gravity
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2021-02-23 18:08:50 +02:00 |
MixinSheepEntity.java
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Add behaviour for sheep
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2020-09-24 19:08:06 +02:00 |
MixinShulkerEntity.java
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1.16.5 -> 1.17
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2021-08-04 15:38:03 +02:00 |
MixinTargetPredicate.java
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Distance the disguises system from the magic system and make it possible to have different diguise spells
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2021-12-22 16:43:17 +02:00 |
MixinWorld.java
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Distance the disguises system from the magic system and make it possible to have different diguise spells
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2021-12-22 16:43:17 +02:00 |
MixinWorldChunk.java
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1.16.5 -> 1.17
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2021-08-04 15:38:03 +02:00 |