mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-24 22:07:59 +01:00
72 lines
2.4 KiB
Java
72 lines
2.4 KiB
Java
package com.minelittlepony.unicopia.item;
|
|
|
|
import org.jetbrains.annotations.Nullable;
|
|
|
|
import com.minelittlepony.unicopia.projectile.MagicProjectileEntity;
|
|
import com.minelittlepony.unicopia.projectile.ProjectileDelegate;
|
|
import com.minelittlepony.unicopia.util.SoundEmitter;
|
|
|
|
import net.minecraft.entity.player.PlayerEntity;
|
|
import net.minecraft.entity.projectile.ProjectileEntity;
|
|
import net.minecraft.item.Item;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.sound.SoundCategory;
|
|
import net.minecraft.sound.SoundEvent;
|
|
import net.minecraft.stat.Stats;
|
|
import net.minecraft.util.Hand;
|
|
import net.minecraft.util.TypedActionResult;
|
|
import net.minecraft.world.World;
|
|
|
|
abstract class ProjectileItem extends Item implements ProjectileDelegate {
|
|
|
|
private final float projectileDamage;
|
|
|
|
public ProjectileItem(Settings settings, float projectileDamage) {
|
|
super(settings);
|
|
this.projectileDamage = projectileDamage;
|
|
}
|
|
|
|
@Override
|
|
public TypedActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
|
|
|
|
if (isFood() && !player.isSneaking()) {
|
|
return super.use(world, player, hand);
|
|
}
|
|
|
|
ItemStack stack = player.getStackInHand(hand);
|
|
|
|
SoundEmitter.playSoundAt(player,
|
|
getThrowSound(stack), SoundCategory.NEUTRAL,
|
|
0.5F,
|
|
0.4F / (world.random.nextFloat() * 0.4F + 0.8F));
|
|
|
|
if (!world.isClient) {
|
|
world.spawnEntity(createProjectile(stack, world, player));
|
|
}
|
|
|
|
player.incrementStat(Stats.USED.getOrCreateStat(this));
|
|
|
|
if (!player.getAbilities().creativeMode) {
|
|
stack.decrement(1);
|
|
}
|
|
|
|
return TypedActionResult.success(stack, world.isClient());
|
|
}
|
|
|
|
protected ProjectileEntity createProjectile(ItemStack stack, World world, @Nullable PlayerEntity player) {
|
|
MagicProjectileEntity projectile = player == null ? new MagicProjectileEntity(world) : new MagicProjectileEntity(world, player);
|
|
projectile.setItem(stack);
|
|
projectile.setThrowDamage(getProjectileDamage(stack));
|
|
if (player != null) {
|
|
projectile.setVelocity(player, player.getPitch(), player.getYaw(), 0, 1.5F, 1);
|
|
}
|
|
return projectile;
|
|
}
|
|
|
|
protected abstract SoundEvent getThrowSound(ItemStack stack);
|
|
|
|
protected float getProjectileDamage(ItemStack stack) {
|
|
return projectileDamage;
|
|
}
|
|
|
|
}
|