Unicopia/src/main/java/com/minelittlepony/unicopia/item/ItemStaff.java

136 lines
4.6 KiB
Java

package com.minelittlepony.unicopia.item;
import java.util.List;
import java.util.UUID;
import javax.annotation.Nullable;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import com.minelittlepony.unicopia.Predicates;
import com.minelittlepony.util.lang.ClientLocale;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.SoundEvents;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
public class ItemStaff extends ItemSword implements ITossable {
protected static final UUID ATTACK_REACH_MODIFIER = UUID.fromString("FA235E1C-4280-A865-B01B-CBAE9985ACA3");
public ItemStaff(String domain, String name) {
super(ToolMaterial.WOOD);
setTranslationKey(name);
setRegistryName(domain, name);
setMaxStackSize(1);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack itemstack = player.getHeldItem(hand);
if (canBeThrown(itemstack)) {
toss(world, itemstack, player);
return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, itemstack);
}
return super.onItemRightClick(world, player, hand);
}
@Override
public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity target) {
World w = player.getEntityWorld();
for (int i = 0; i < 130; i++) {
w.spawnParticle(EnumParticleTypes.BLOCK_CRACK,
target.posX + (target.world.rand.nextFloat() - 0.5F) * (target.width + 1),
(target.posY + target.height/2) + (target.world.rand.nextFloat() - 0.5F) * target.height,
target.posZ + (target.world.rand.nextFloat() - 0.5F) * (target.width + 1),
0, 0, 0,
Block.getStateId(Blocks.LOG.getDefaultState())
);
}
return false;
}
@Override
public void addInformation(ItemStack stack, @Nullable World worldIn, List<String> tooltip, ITooltipFlag flagIn) {
tooltip.add(ClientLocale.format(getTranslationKey(stack) + ".tagline"));
}
@Override
public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) {
super.hitEntity(stack, target, attacker);
if (Predicates.MAGI.test(attacker)) {
return castContainedEffect(stack, target, attacker);
}
return false;
}
protected boolean castContainedEffect(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) {
target.getEntityWorld().playSound(null, target.getPosition(), SoundEvents.ENTITY_PLAYER_ATTACK_CRIT, attacker.getSoundCategory(), 1, 1);
target.knockBack(attacker, 2,
MathHelper.sin(attacker.rotationYaw * 0.017453292F),
-MathHelper.cos(attacker.rotationYaw * 0.017453292F)
);
return true;
}
@Override
public boolean isFull3D() {
return true;
}
@Override
public EnumAction getItemUseAction(ItemStack stack) {
return EnumAction.BOW;
}
@Override
public boolean canBeThrown(ItemStack stack) {
return false;
}
@Override
public void onImpact(World world, BlockPos pos, IBlockState state) {
}
@Override
public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot slot) {
Multimap<String, AttributeModifier> multimap = HashMultimap.create();
if (slot == EntityEquipmentSlot.MAINHAND) {
multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getAttackDamage(), 0));
multimap.put(EntityPlayer.REACH_DISTANCE.getName(), new AttributeModifier(ATTACK_REACH_MODIFIER, "Weapon modifier", 3, 0));
}
return multimap;
}
}