.. |
ai
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Added a hug ability
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2023-10-16 15:18:36 +01:00 |
behaviour
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Fix build
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2024-02-15 14:17:02 +00:00 |
collision
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Fix compatibility with Synatra Connector / Froge
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2024-02-11 14:01:18 +00:00 |
damage
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Give spikes their own damage type
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2024-02-06 16:39:20 +00:00 |
duck
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Fix issues disguising as crystal shards and prevent disguises from dropping items
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2024-02-14 23:57:01 +00:00 |
effect
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Update corruption mechanics.
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2024-03-12 14:53:02 +00:00 |
mob
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Move yet more things to datagen
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2024-03-13 21:37:19 +00:00 |
player
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Fix flight when in inverted gravity. Closes #302
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2024-03-19 22:53:43 +00:00 |
AmuletSelectors.java
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Added hippogriffs and seaponies
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2023-11-08 12:58:41 +00:00 |
Creature.java
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Only interact with the datatracker after it's safe to do so
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2024-02-27 00:01:22 +00:00 |
DynamicLightSource.java
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Move mob entities to a separate package
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2023-09-02 18:34:57 +01:00 |
Enchantments.java
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Further refactorings
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2022-12-19 21:03:55 +01:00 |
EntityPhysics.java
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Only interact with the datatracker after it's safe to do so
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2024-02-27 00:01:22 +00:00 |
EntityReference.java
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Fixed unable to place the necromancy spell
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2023-08-06 18:26:17 +01:00 |
Equine.java
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Only interact with the datatracker after it's safe to do so
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2024-02-27 00:01:22 +00:00 |
IItemEntity.java
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Move some methods out of the Equine<?> interface that don't need to be there
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2022-12-25 16:01:12 +01:00 |
ItemImpl.java
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Only interact with the datatracker after it's safe to do so
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2024-02-27 00:01:22 +00:00 |
ItemPhysics.java
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Only interact with the datatracker after it's safe to do so
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2024-02-27 00:01:22 +00:00 |
ItemTracker.java
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Remove unused field
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2024-03-20 00:25:26 +00:00 |
Living.java
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Update corruption mechanics.
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2024-03-12 14:53:02 +00:00 |
MagicImmune.java
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Prevent spells from affecting technical entities
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2023-08-28 14:37:36 +01:00 |
Physics.java
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Improve negative gravity handling on dropped items
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2021-02-22 15:54:24 +02:00 |
Trap.java
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Back to basics: strip away anything that's not the core of the mod
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2020-09-22 15:48:58 +02:00 |