Unicopia/src/main/java/com/minelittlepony/unicopia/item/AmuletItem.java

141 lines
4.9 KiB
Java

package com.minelittlepony.unicopia.item;
import java.util.List;
import java.util.Optional;
import java.util.UUID;
import org.jetbrains.annotations.Nullable;
import com.google.common.collect.ImmutableMultimap;
import com.google.common.collect.Multimap;
import com.minelittlepony.unicopia.trinkets.TrinketsDelegate;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.item.TooltipContext;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.attribute.EntityAttribute;
import net.minecraft.entity.attribute.EntityAttributeModifier;
import net.minecraft.item.ArmorMaterials;
import net.minecraft.item.ItemStack;
import net.minecraft.sound.SoundEvent;
import net.minecraft.text.MutableText;
import net.minecraft.text.StringVisitable;
import net.minecraft.text.Style;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import net.minecraft.world.World;
public class AmuletItem extends WearableItem {
private final int maxEnergy;
private final ImmutableMultimap<EntityAttribute, EntityAttributeModifier> modifiers;
public AmuletItem(FabricItemSettings settings, int maxEnergy) {
this(settings, maxEnergy, ImmutableMultimap.of());
}
public AmuletItem(FabricItemSettings settings, int maxEnergy, ImmutableMultimap<EntityAttribute, EntityAttributeModifier> modifiers) {
super(settings);
this.maxEnergy = maxEnergy;
this.modifiers = modifiers;
}
@Override
public void appendTooltip(ItemStack stack, @Nullable World world, List<Text> list, TooltipContext tooltipContext) {
for (StringVisitable line : MinecraftClient.getInstance().textRenderer.getTextHandler().wrapLines(
Text.translatable(getTranslationKey(stack) + ".lore"), 150, Style.EMPTY)) {
MutableText compiled = Text.literal("").formatted(Formatting.ITALIC, Formatting.GRAY);
line.visit(s -> {
compiled.append(s);
return Optional.empty();
});
list.add(compiled);
}
if (isChargable()) {
list.add(Text.translatable("item.unicopia.amulet.energy", (int)Math.floor(getEnergy(stack)), maxEnergy));
}
}
@Override
public SoundEvent getEquipSound() {
return ArmorMaterials.IRON.getEquipSound();
}
@Override
public EquipmentSlot getPreferredSlot(ItemStack stack) {
return EquipmentSlot.CHEST;
}
@Override
public boolean hasGlint(ItemStack stack) {
return !isChargable() || stack.hasEnchantments() || getEnergy(stack) > 0;
}
@Override
public Multimap<EntityAttribute, EntityAttributeModifier> getAttributeModifiers(EquipmentSlot slot) {
return slot == EquipmentSlot.CHEST ? modifiers : ImmutableMultimap.of();
}
public boolean isApplicable(ItemStack stack) {
return stack.getItem() == this && (!isChargable() || getEnergy(stack) > 0);
}
public boolean isApplicable(LivingEntity entity) {
return isApplicable(getForEntity(entity));
}
public static ItemStack getForEntity(LivingEntity entity) {
return TrinketsDelegate.getInstance().getEquipped(entity, TrinketsDelegate.NECKLACE)
.filter(stack -> stack.getItem() instanceof AmuletItem)
.findFirst()
.orElse(ItemStack.EMPTY);
}
public boolean isChargable() {
return maxEnergy > 0;
}
public boolean canCharge(ItemStack stack) {
return isChargable() && getEnergy(stack) < maxEnergy;
}
public float getChargeRemainder(ItemStack stack) {
return Math.max(0, maxEnergy - getEnergy(stack));
}
public static void consumeEnergy(ItemStack stack, float amount) {
setEnergy(stack, getEnergy(stack) - amount);
}
public static float getEnergy(ItemStack stack) {
return stack.hasNbt() && stack.getNbt().contains("energy") ? stack.getNbt().getFloat("energy") : 0;
}
public static void setEnergy(ItemStack stack, float energy) {
if (energy <= 0) {
stack.removeSubNbt("energy");
} else {
stack.getOrCreateNbt().putFloat("energy", energy);
}
}
public static class ModifiersBuilder {
private static final UUID SLOT_UUID = UUID.fromString("9F3D476D-C118-4544-8365-64846904B48E");
private final ImmutableMultimap.Builder<EntityAttribute, EntityAttributeModifier> modifiers = new ImmutableMultimap.Builder<>();
public ModifiersBuilder add(EntityAttribute attribute, double amount) {
modifiers.put(attribute, new EntityAttributeModifier(SLOT_UUID, "Armor modifier", amount, EntityAttributeModifier.Operation.ADDITION));
return this;
}
public ImmutableMultimap<EntityAttribute, EntityAttributeModifier> build() {
return modifiers.build();
}
}
}