mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-28 23:48:00 +01:00
275 lines
9.2 KiB
Java
275 lines
9.2 KiB
Java
package com.minelittlepony.unicopia.ability;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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import javax.annotation.Nullable;
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import com.google.common.collect.Lists;
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import com.minelittlepony.unicopia.Race;
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import com.minelittlepony.unicopia.TreeTraverser;
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import com.minelittlepony.unicopia.TreeType;
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import com.minelittlepony.unicopia.ability.data.Hit;
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import com.minelittlepony.unicopia.ability.data.Multi;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import com.minelittlepony.unicopia.util.MagicalDamageSource;
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import com.minelittlepony.unicopia.util.PosHelper;
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import com.minelittlepony.unicopia.util.RayTraceHelper;
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import com.minelittlepony.unicopia.util.WorldEvent;
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import com.minelittlepony.unicopia.util.shape.Shape;
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import com.minelittlepony.unicopia.util.shape.Sphere;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.LeavesBlock;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.entity.ItemEntity;
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import net.minecraft.entity.attribute.EntityAttributes;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.particle.BlockStateParticleEffect;
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import net.minecraft.particle.ParticleTypes;
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import net.minecraft.tag.BlockTags;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3i;
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import net.minecraft.world.World;
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/**
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* Earth Pony stomping ability
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*/
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public class EarthPonyStompAbility implements Ability<Multi> {
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private final double rad = 4;
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private final Box areaOfEffect = new Box(
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-rad, -rad, -rad,
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rad, rad, rad
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);
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@Override
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public int getWarmupTime(Pony player) {
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return 3;
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}
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@Override
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public int getCooldownTime(Pony player) {
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return 50;
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}
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@Override
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public boolean canUse(Race race) {
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return race.canUseEarth();
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}
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@Nullable
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@Override
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public Multi tryActivate(Pony player) {
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Optional<BlockPos> p = RayTraceHelper.doTrace(player.getOwner(), 6, 1).getBlockPos();
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if (p.isPresent()) {
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BlockPos pos = p.get();
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BlockState state = player.getWorld().getBlockState(pos);
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if (state.getBlock().isIn(BlockTags.LOGS)) {
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pos = TreeTraverser.descendTree(player.getWorld(), state, pos).get();
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if (TreeTraverser.measureTree(player.getWorld(), state, pos) > 0) {
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return new Multi(pos, 1);
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}
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}
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}
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if (!player.getOwner().isOnGround() && !player.getOwner().abilities.flying) {
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player.getOwner().addVelocity(0, -6, 0);
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return new Multi(Vec3i.ZERO, 0);
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}
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return null;
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}
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@Override
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public Hit.Serializer<Multi> getSerializer() {
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return Multi.SERIALIZER;
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}
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@Override
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public void apply(Pony iplayer, Multi data) {
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PlayerEntity player = iplayer.getOwner();
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if (data.hitType == 0) {
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BlockPos ppos = player.getBlockPos();
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BlockPos pos = getSolidBlockBelow(ppos, player.getEntityWorld());
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player.addVelocity(0, -(ppos.getSquaredDistance(pos)), 0);
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iplayer.getWorld().getOtherEntities(player, areaOfEffect.offset(iplayer.getOriginVector())).forEach(i -> {
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double dist = Math.sqrt(pos.getSquaredDistance(i.getBlockPos()));
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if (dist <= rad + 3) {
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double force = dist / 5;
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i.addVelocity(
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-(player.getX() - i.getX()) / force,
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-(player.getY() - i.getY() - 2) / force + (dist < 1 ? dist : 0),
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-(player.getZ() - i.getZ()) / force);
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DamageSource damage = MagicalDamageSource.create("smash", player);
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double amount = (4 * player.getAttributeInstance(EntityAttributes.GENERIC_ATTACK_DAMAGE).getValue()) / (float)dist;
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if (i instanceof PlayerEntity) {
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Race race = Pony.of((PlayerEntity)i).getSpecies();
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if (race.canUseEarth()) {
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amount /= 3;
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}
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if (race.canFly()) {
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amount *= 4;
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}
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}
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i.damage(damage, (float)amount);
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}
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});
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BlockPos.iterate(pos.add(-rad, -rad, -rad), pos.add(rad, rad, rad)).forEach(i -> {
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if (i.getSquaredDistance(player.getX(), player.getY(), player.getZ(), true) <= rad*rad) {
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spawnEffect(player.world, i);
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}
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});
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for (int i = 1; i < 202; i+= 2) {
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spawnParticleRing(player, i, 0);
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}
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iplayer.subtractEnergyCost(rad);
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} else if (data.hitType == 1) {
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boolean harmed = player.getHealth() < player.getMaxHealth();
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if (harmed && player.world.random.nextInt(30) == 0) {
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iplayer.subtractEnergyCost(3);
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return;
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}
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if (harmed || player.world.random.nextInt(5) == 0) {
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if (!harmed || player.world.random.nextInt(30) == 0) {
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TreeTraverser.removeTree(player.world, data.pos());
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}
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iplayer.subtractEnergyCost(3);
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} else {
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int cost = dropApples(player.world, data.pos());
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if (cost > 0) {
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iplayer.subtractEnergyCost(cost * 3);
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}
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}
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}
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}
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private void spawnEffect(World w, BlockPos pos) {
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BlockState state = w.getBlockState(pos);
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if (!state.isAir() && w.getBlockState(pos.up()).isAir()) {
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WorldEvent.play(WorldEvent.DESTROY_BLOCK, w, pos, state);
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}
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}
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@Override
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public void preApply(Pony player, AbilitySlot slot) {
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player.getMagicalReserves().getExertion().add(40);
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}
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@Override
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public void postApply(Pony player, AbilitySlot slot) {
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int timeDiff = getCooldownTime(player) - player.getAbilities().getStat(slot).getRemainingCooldown();
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if (player.getOwner().getEntityWorld().getTime() % 1 == 0 || timeDiff == 0) {
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spawnParticleRing(player.getOwner(), timeDiff, 1);
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}
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}
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private void spawnParticleRing(PlayerEntity player, int timeDiff, double yVel) {
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int animationTicks = timeDiff / 10;
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if (animationTicks < 6) {
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Shape shape = new Sphere(true, animationTicks, 1, 0, 1);
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double y = 0.5 + (Math.sin(animationTicks) * 1.5);
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yVel *= y * 5;
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for (int i = 0; i < shape.getVolumeOfSpawnableSpace(); i++) {
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Vec3d point = shape.computePoint(player.getEntityWorld().random).add(player.getPos());
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player.world.addParticle(new BlockStateParticleEffect(ParticleTypes.BLOCK, Blocks.DIRT.getDefaultState()),
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point.x,
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point.y + y,
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point.z,
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0, yVel, 0
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);
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}
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}
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}
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private int dropApples(World w, BlockPos pos) {
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BlockState log = w.getBlockState(pos);
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int size = TreeTraverser.measureTree(w, log, pos);
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if (size > 0) {
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List<ItemEntity> capturedDrops = Lists.newArrayList();
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dropApplesPart(capturedDrops, new ArrayList<BlockPos>(), w, log, pos, 0);
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capturedDrops.forEach(item -> {
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item.setToDefaultPickupDelay();
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w.spawnEntity(item);
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});
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return capturedDrops.size() / 3;
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}
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return 0;
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}
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private static void dropApplesPart(List<ItemEntity> drops, List<BlockPos> done, World w, BlockState log, BlockPos pos, int level) {
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if (!done.contains(pos)) {
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done.add(pos);
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pos = TreeTraverser.ascendTree(w, log, pos, false);
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if (level < 10 && TreeTraverser.isWoodOrLeaf(w, log, pos)) {
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BlockState state = w.getBlockState(pos);
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if (state.getBlock() instanceof LeavesBlock && w.getBlockState(pos.down()).isAir()) {
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WorldEvent.play(WorldEvent.DESTROY_BLOCK, w, pos, state);
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drops.add(new ItemEntity(w,
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pos.getX() + w.random.nextFloat(),
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pos.getY() - 0.5,
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pos.getZ() + w.random.nextFloat(),
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TreeType.get(log).pickRandomStack()
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));
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}
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PosHelper.all(pos, p -> {
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dropApplesPart(drops, done, w, log, p, level + 1);
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}, Direction.UP, Direction.NORTH, Direction.SOUTH, Direction.EAST, Direction.WEST);
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}
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}
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}
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private static BlockPos getSolidBlockBelow(BlockPos pos, World w) {
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while (!World.isHeightInvalid(pos)) {
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pos = pos.down();
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if (Block.isFaceFullSquare(w.getBlockState(pos).getCollisionShape(w, pos, ShapeContext.absent()), Direction.UP)) {
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return pos;
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}
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}
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return pos;
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}
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}
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