mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-25 06:17:59 +01:00
199 lines
7.2 KiB
Java
199 lines
7.2 KiB
Java
package com.minelittlepony.unicopia.ability;
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import org.jetbrains.annotations.Nullable;
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import com.minelittlepony.unicopia.BlockDestructionManager;
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import com.minelittlepony.unicopia.Race;
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import com.minelittlepony.unicopia.ability.data.Hit;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import com.minelittlepony.unicopia.item.UItems;
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import com.minelittlepony.unicopia.item.enchantment.UEnchantments;
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import com.minelittlepony.unicopia.particle.ParticleUtils;
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import com.minelittlepony.unicopia.particle.UParticles;
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import com.minelittlepony.unicopia.util.MagicalDamageSource;
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import com.minelittlepony.unicopia.util.PosHelper;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Material;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.attribute.EntityAttributes;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldEvents;
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/**
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* Earth Pony stomping ability
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*/
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public class EarthPonyStompAbility implements Ability<Hit> {
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private final double rad = 4;
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private final Box areaOfEffect = new Box(
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-rad, -rad, -rad,
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rad, rad, rad
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);
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@Override
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public int getWarmupTime(Pony player) {
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return 3;
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}
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@Override
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public int getCooldownTime(Pony player) {
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return 50;
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}
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@Override
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public boolean canUse(Race race) {
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return race.canUseEarth();
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}
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@Override
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public double getCostEstimate(Pony player) {
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return rad;
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}
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@Nullable
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@Override
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public Hit tryActivate(Pony player) {
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if (!player.getMaster().isOnGround() && player.getMaster().getVelocity().y * player.getPhysics().getGravitySignum() < 0 && !player.getMaster().getAbilities().flying) {
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thrustDownwards(player);
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return Hit.INSTANCE;
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}
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return null;
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}
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@Override
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public Hit.Serializer<Hit> getSerializer() {
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return Hit.SERIALIZER;
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}
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private void thrustDownwards(Pony player) {
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BlockPos ppos = player.getOrigin();
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BlockPos pos = PosHelper.findSolidGroundAt(player.getWorld(), ppos, player.getPhysics().getGravitySignum());
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double downV = Math.sqrt(ppos.getSquaredDistance(pos)) * player.getPhysics().getGravitySignum();
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player.getMaster().addVelocity(0, -downV, 0);
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}
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@Override
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public void apply(Pony iplayer, Hit data) {
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PlayerEntity player = iplayer.getMaster();
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thrustDownwards(iplayer);
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iplayer.waitForFall(() -> {
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BlockPos center = PosHelper.findSolidGroundAt(player.getEntityWorld(), player.getBlockPos(), iplayer.getPhysics().getGravitySignum());
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float heavyness = 1 + EnchantmentHelper.getEquipmentLevel(UEnchantments.HEAVY, player);
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iplayer.getWorld().getOtherEntities(player, areaOfEffect.offset(iplayer.getOriginVector())).forEach(i -> {
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double dist = Math.sqrt(center.getSquaredDistance(i.getBlockPos()));
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if (dist <= rad + 3) {
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double inertia = 2 / dist;
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if (i instanceof LivingEntity) {
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inertia *= 1 + EnchantmentHelper.getEquipmentLevel(UEnchantments.HEAVY, (LivingEntity)i);
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}
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inertia /= heavyness;
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double liftAmount = Math.sin(Math.PI * dist / rad) * 12 * iplayer.getPhysics().getGravitySignum();
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i.addVelocity(
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-(player.getX() - i.getX()) / inertia,
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-(player.getY() - i.getY() - liftAmount) / inertia + (dist < 1 ? dist : 0),
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-(player.getZ() - i.getZ()) / inertia);
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DamageSource damage = MagicalDamageSource.create("smash", iplayer);
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double amount = (1.5F * player.getAttributeInstance(EntityAttributes.GENERIC_ATTACK_DAMAGE).getValue() + heavyness * 0.4) / (float)(dist * 1.3F);
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if (i instanceof PlayerEntity) {
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Race race = Pony.of((PlayerEntity)i).getSpecies();
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if (race.canUseEarth()) {
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amount /= 3;
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}
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if (race.canFly()) {
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amount *= 4;
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}
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}
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if (i instanceof LivingEntity) {
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amount /= 1 + (EnchantmentHelper.getEquipmentLevel(UEnchantments.PADDED, (LivingEntity)i) / 6F);
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}
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i.damage(damage, (float)amount);
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}
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});
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double radius = rad + heavyness * 0.3;
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spawnEffectAround(player, center, radius, rad);
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ParticleUtils.spawnParticle(player.world, UParticles.GROUND_POUND, player.getX(), player.getY() - 1, player.getZ(), 0, 0, 0);
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iplayer.subtractEnergyCost(rad);
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});
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}
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public static void spawnEffectAround(Entity source, BlockPos center, double radius, double range) {
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BlockPos.iterate(center.add(-radius, -radius, -radius), center.add(radius, radius, radius)).forEach(i -> {
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double dist = Math.sqrt(i.getSquaredDistance(source.getX(), source.getY(), source.getZ(), true));
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if (dist <= radius) {
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spawnEffect(source.world, i, dist, range);
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}
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});
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}
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public static void spawnEffect(World w, BlockPos pos, double dist, double rad) {
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BlockState state = w.getBlockState(pos);
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BlockDestructionManager destr = ((BlockDestructionManager.Source)w).getDestructionManager();
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if (!state.isAir() && w.getBlockState(pos.up()).isAir()) {
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double amount = (1 - dist / rad) * 9;
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float hardness = state.getHardness(w, pos);
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float scaledHardness = (1 - hardness / 70);
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int damage = hardness < 0 ? 0 : MathHelper.clamp((int)(amount * scaledHardness), 2, 9);
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if (destr.damageBlock(pos, damage) >= BlockDestructionManager.MAX_DAMAGE) {
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w.breakBlock(pos, true);
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if (w instanceof ServerWorld) {
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if (state.getMaterial() == Material.STONE && w.getRandom().nextInt(4) == 0) {
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ItemStack stack = UItems.PEBBLES.getDefaultStack();
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stack.setCount(1 + w.getRandom().nextInt(2));
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Block.dropStack(w, pos, stack);
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state.onStacksDropped((ServerWorld)w, pos, stack);
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}
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}
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} else {
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w.syncWorldEvent(WorldEvents.BLOCK_BROKEN, pos, Block.getRawIdFromState(state));
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}
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}
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}
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@Override
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public void preApply(Pony player, AbilitySlot slot) {
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player.getMagicalReserves().getExertion().add(40);
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}
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@Override
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public void postApply(Pony player, AbilitySlot slot) {
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}
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}
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