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https://github.com/Sollace/Unicopia.git
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44 lines
1.5 KiB
Java
44 lines
1.5 KiB
Java
package com.minelittlepony.unicopia.item;
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import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
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import net.minecraft.block.DispenserBlock;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.mob.MobEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ArmorItem;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Wearable;
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import net.minecraft.util.Hand;
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import net.minecraft.util.TypedActionResult;
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import net.minecraft.world.World;
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public abstract class WearableItem extends Item implements Wearable {
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public WearableItem(FabricItemSettings settings) {
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super(settings.equipmentSlot(s -> ((WearableItem)s.getItem()).getPreferredSlot(s)));
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DispenserBlock.registerBehavior(this, ArmorItem.DISPENSER_BEHAVIOR);
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}
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@Override
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public TypedActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
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ItemStack stack = player.getStackInHand(hand);
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EquipmentSlot slot = MobEntity.getPreferredEquipmentSlot(stack);
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ItemStack currentArmor = player.getEquippedStack(slot);
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if (currentArmor.isEmpty()) {
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ItemStack result = stack.copy();
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result.setCount(1);
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player.equipStack(slot, result);
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stack.decrement(1);
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return TypedActionResult.success(stack, world.isClient());
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}
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return TypedActionResult.fail(stack);
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}
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public EquipmentSlot getPreferredSlot(ItemStack stack) {
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return EquipmentSlot.OFFHAND;
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}
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}
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