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datasync
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Use separate textures for each race icon, display the number of spells active in the hud, and change the spell dismiss screen to reflect the location of placed spells
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2022-09-18 14:16:28 +02:00 |
handler
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Ensure tree types are available to the client when on a multiplayer server
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2022-09-14 21:15:29 +02:00 |
Channel.java
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Store the state in the spellbook and synchronize it between players when multiple are viewing the same book
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2022-09-11 12:22:06 +02:00 |
MsgBlockDestruction.java
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Fixed server crashes
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2021-08-13 14:49:27 +02:00 |
MsgCancelPlayerAbility.java
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Moved tree detection to the server
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2021-08-20 22:22:28 +02:00 |
MsgMarkTraitRead.java
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You can now see which traits are unread and mark them read by clicking
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2021-11-21 00:25:14 +02:00 |
MsgOtherPlayerCapabilities.java
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Fixed server crashes
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2021-08-13 14:49:27 +02:00 |
MsgPlayerAbility.java
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Send quick-time actions to the server so they can work properly
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2021-12-31 16:17:41 +02:00 |
MsgPlayerAnimationChange.java
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Added player animations for doing things like casting spells and kicking
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2022-01-03 22:54:07 +02:00 |
MsgPlayerCapabilities.java
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Rewrite races to use a registry
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2022-08-27 15:07:29 +02:00 |
MsgRemoveSpell.java
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Implement spell dismissal and fixed placed spells not appearing correctly
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2022-01-01 01:01:01 +02:00 |
MsgRequestSpeciesChange.java
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Rewrite races to use a registry
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2022-08-27 15:07:29 +02:00 |
MsgServerResources.java
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Ensure tree types are available to the client when on a multiplayer server
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2022-09-14 21:15:29 +02:00 |
MsgSpawnProjectile.java
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Fixed server crashes
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2021-08-13 14:49:27 +02:00 |
MsgSpellbookStateChanged.java
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Remove some debug logs
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2022-09-11 19:27:04 +02:00 |
MsgTribeSelect.java
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Rewrite races to use a registry
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2022-08-27 15:07:29 +02:00 |
MsgUnlockTraits.java
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Add a toast message when discovering traits
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2021-11-20 16:40:23 +02:00 |