mirror of
https://github.com/Sollace/Unicopia.git
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89 lines
2.8 KiB
Java
89 lines
2.8 KiB
Java
package com.minelittlepony.unicopia.trinkets;
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import java.util.*;
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import java.util.stream.Collectors;
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import java.util.stream.Stream;
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import net.fabricmc.loader.api.FabricLoader;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.mob.MobEntity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.screen.slot.Slot;
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import net.minecraft.util.Identifier;
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public interface TrinketsDelegate {
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Identifier MAINHAND = new Identifier("hand:glove");
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Identifier OFFHAND = new Identifier("offhand:glove");
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Identifier NECKLACE = new Identifier("chest:necklace");
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Identifier FACE = new Identifier("head:face");
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Set<Identifier> ALL = new TreeSet<>(List.of(MAINHAND, OFFHAND, NECKLACE, FACE));
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TrinketsDelegate EMPTY = new TrinketsDelegate() {};
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static TrinketsDelegate getInstance() {
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if (!hasTrinkets()) {
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return EMPTY;
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}
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return TrinketsDelegateImpl.INSTANCE;
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}
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static boolean hasTrinkets() {
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return FabricLoader.getInstance().isModLoaded("trinkets");
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}
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default boolean equipStack(LivingEntity entity, Identifier slot, ItemStack stack) {
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EquipmentSlot eq = MobEntity.getPreferredEquipmentSlot(stack);
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if (!entity.getEquippedStack(eq).isEmpty()) {
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return false;
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}
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entity.equipStack(eq, stack.split(1));
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if (entity instanceof MobEntity mob) {
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mob.setEquipmentDropChance(eq, 2.0f);
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mob.setPersistent();
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}
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return true;
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}
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default void setEquippedStack(LivingEntity entity, Identifier slot, ItemStack stack) {
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EquipmentSlot eq = slot == FACE ? EquipmentSlot.HEAD
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: slot == NECKLACE ? EquipmentSlot.CHEST
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: slot == MAINHAND ? EquipmentSlot.CHEST
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: slot == OFFHAND ? EquipmentSlot.OFFHAND
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: null;
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if (eq != null) {
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entity.equipStack(eq, stack);
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}
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}
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default Set<Identifier> getAvailableTrinketSlots(LivingEntity entity, Set<Identifier> probedSlots) {
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return probedSlots.stream().filter(slot -> getEquipped(entity, slot).count() == 0).collect(Collectors.toSet());
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}
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default Stream<ItemStack> getEquipped(LivingEntity entity, Identifier slot) {
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if (slot == FACE) {
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return Stream.of(entity.getEquippedStack(EquipmentSlot.HEAD));
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}
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if (slot == NECKLACE || slot == MAINHAND) {
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return Stream.of(entity.getEquippedStack(EquipmentSlot.CHEST));
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}
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if (slot == OFFHAND) {
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return Stream.of(entity.getOffHandStack());
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}
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return Stream.empty();
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}
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default void registerTrinket(Item item) {
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}
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default boolean isTrinketSlot(Slot slot) {
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return false;
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}
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}
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