Commit graph

14 commits

Author SHA1 Message Date
Sollace
c90635bc8a Allow items following players to cross the last little distance rather than slow down infinitely 2021-08-13 14:50:08 +02:00
Sollace
55e990882e 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
Sollace
da5f64e199 Improved death messages when dying from a secondary cause whilst being harmed by a spell 2021-03-06 14:27:52 +02:00
Sollace
3211b232cf Cast spells are now their own entity (should fix problems with spells dissapearing/not appearing at the correct location in muliplayer) 2021-03-04 22:35:49 +02:00
Sollace
fd65f1b9e1 A few minor tweaks to how feathers fall and attempt to fix falling in inverted gravity 2021-02-28 16:37:38 +02:00
Sollace
18393d104d Feathers will now float gently to the ground when dropped 2021-02-28 12:12:46 +02:00
Sollace
ca1fda7de2 Move physics logic into the physics class and properly reset navigation/eye level when gravity changes 2021-02-23 19:02:23 +02:00
Sollace
ad74e50e35 Improve negative gravity handling on dropped items 2021-02-22 15:54:24 +02:00
Sollace
3ac781d4f8 Improve gravity handling when applied to non-player entities 2021-02-21 23:18:15 +02:00
Sollace
fbbbe9a5c1 Implement the clingy enchantment 2021-02-17 21:41:09 +02:00
Sollace
301acdf1d2 Unicorns can now shoot a spell as a projectile 2020-10-08 19:22:20 +02:00
Sollace
c1fb88faae Back to basics: strip away anything that's not the core of the mod 2020-09-22 15:48:58 +02:00
Sollace
00f677c157 1.15.2 -> 1.16 2020-06-26 22:13:50 +02:00
Sollace
5b7f298147 Physics rewrite for better gravity manipulation 2020-05-10 17:18:45 +02:00
Renamed from src/main/java/com/minelittlepony/unicopia/entity/ItemEntityCapabilities.java (Browse further)