Commit graph

34 commits

Author SHA1 Message Date
Sollace
433149cc99
Updating to 1.21 (part 3) 2024-09-28 22:27:46 +01:00
Sollace
2910b8d29c
Cleanup and sync placed spell owners 2024-05-22 15:25:35 +01:00
Sollace
88cf90842f
Sync each spell individually 2024-05-21 23:52:02 +01:00
Sollace
771da650c4
Implement a custom data tracker to sync values dynamically. Fixes #14 2024-05-21 23:51:56 +01:00
Sollace
f8f60a8d3d
Implement custom data tracker 2024-05-21 22:51:42 +01:00
Sollace
ec9a12bdf9
Clean up tags and fix some recipe unlock conditions 2024-03-31 14:35:04 +01:00
Sollace
aa1973181f
#317 +Allow bats and hippos to walk on clouds without having to give them other pegasus abilities
Separate cloud interaction and ability to collect weather jars/use rainboom ability into two flags
2024-03-23 23:40:00 +00:00
Sollace
9c71272def
Only interact with the datatracker after it's safe to do so 2024-02-27 00:01:22 +00:00
Sollace
23266d2f3a
Some refinements. Cloud block items now float on other cloud blocks 2023-10-21 20:30:13 +01:00
Sollace
63d6e96da4
Entities enticed by want it need it now have hearts over their eyes 2023-09-13 23:15:21 +01:00
Sollace
43d1142f1f 1.19.4 -> 1.20-pre6 2023-06-03 12:40:54 +01:00
Sollace
5a88206bf5 Adjust damage amount when removing the alicorn amulet 2023-05-05 23:22:41 +01:00
Sollace
e9070b87b0 Move some methods out of the Equine<?> interface that don't need to be there 2022-12-25 16:01:12 +01:00
Sollace
8629cba3e9 Change the stored attacker to a Caster<?> 2022-12-19 23:23:08 +01:00
Sollace
daa508ba73 Cleanup and replace some more references to getMaster() 2022-12-19 17:27:24 +01:00
Sollace
34b9a54487 Add a method specifically for getting the wrapped entity and move away from using getMaster() for everything 2022-12-19 16:03:35 +01:00
Sollace
09e0bcd7b2 Rewrite races to use a registry 2022-08-27 15:07:29 +02:00
Sollace
ded553bd31 1.18 -> 1.19 2022-06-25 00:19:55 +02:00
Sollace
abe8142482 We no longer replace the vanilla apple item. 2022-03-27 00:22:08 +02:00
Sollace
e6b0ad9fa4 Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null) 2022-01-01 22:08:50 +02:00
Sollace
c90635bc8a Allow items following players to cross the last little distance rather than slow down infinitely 2021-08-13 14:50:08 +02:00
Sollace
55e990882e 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
Sollace
da5f64e199 Improved death messages when dying from a secondary cause whilst being harmed by a spell 2021-03-06 14:27:52 +02:00
Sollace
3211b232cf Cast spells are now their own entity (should fix problems with spells dissapearing/not appearing at the correct location in muliplayer) 2021-03-04 22:35:49 +02:00
Sollace
fd65f1b9e1 A few minor tweaks to how feathers fall and attempt to fix falling in inverted gravity 2021-02-28 16:37:38 +02:00
Sollace
18393d104d Feathers will now float gently to the ground when dropped 2021-02-28 12:12:46 +02:00
Sollace
ca1fda7de2 Move physics logic into the physics class and properly reset navigation/eye level when gravity changes 2021-02-23 19:02:23 +02:00
Sollace
ad74e50e35 Improve negative gravity handling on dropped items 2021-02-22 15:54:24 +02:00
Sollace
3ac781d4f8 Improve gravity handling when applied to non-player entities 2021-02-21 23:18:15 +02:00
Sollace
fbbbe9a5c1 Implement the clingy enchantment 2021-02-17 21:41:09 +02:00
Sollace
301acdf1d2 Unicorns can now shoot a spell as a projectile 2020-10-08 19:22:20 +02:00
Sollace
c1fb88faae Back to basics: strip away anything that's not the core of the mod 2020-09-22 15:48:58 +02:00
Sollace
00f677c157 1.15.2 -> 1.16 2020-06-26 22:13:50 +02:00
Sollace
5b7f298147 Physics rewrite for better gravity manipulation 2020-05-10 17:18:45 +02:00
Renamed from src/main/java/com/minelittlepony/unicopia/entity/ItemEntityCapabilities.java (Browse further)