Commit graph

15 commits

Author SHA1 Message Date
Sollace
f5c643ed50 Cleanup spell orientation slightly 2022-09-18 11:34:57 +02:00
Sollace
cbd80270e3 Store the level with the spellcast entity so it can still be used when the owner is offline 2022-09-17 22:11:24 +02:00
Sollace
af7e19ae69 Portal refinements and add the displacement spell 2022-09-17 19:13:39 +02:00
Sollace
a32a14f134 Fixed multiple spell entities being spawned when far away 2022-09-16 17:54:20 +02:00
Sollace
e97b461f91 Remove unused code 2022-09-14 16:48:43 +02:00
Sollace
ddbf75a44f Move various gravitation/force/physics stuff to a utility class 2022-03-26 18:35:08 +02:00
Sollace
c27aad9154 Placed spells are no longer lost when the player dies 2022-01-02 00:43:21 +02:00
Sollace
e6b0ad9fa4 Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null) 2022-01-01 22:08:50 +02:00
Sollace
d03c0586cf Make the necromancy spell better 2021-12-30 00:59:17 +02:00
Sollace
75dfb85092 Finish the light spell 2021-12-27 23:14:46 +02:00
Sollace
a8d2a28900 Rename the fairy into a twittermite 2021-12-27 14:05:31 +02:00
Sollace
55e990882e 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
Sollace
9c19184910 Keep track of entities summoned and kill then when the spell is cancelled 2021-03-06 14:53:40 +02:00
Sollace
4c1f5a4ba5 Fixed spells dissapearing when reloading the world, and respawn the spell entity if it dies 2021-03-05 20:52:49 +02:00
Sollace
c9abb1a0f8 Link the spell to the entity it spawns 2021-03-04 23:30:43 +02:00