Commit graph

262 commits

Author SHA1 Message Date
Sollace
8f7fa1ae7e Render the duplicating recipe to the ingredient tree 2022-09-11 19:25:34 +02:00
Sollace
53775ce34b Add a recipe for cloning a spell 2022-09-11 18:52:38 +02:00
Sollace
3166fb3919 Fix item duplication/sync glitch in the spellbook 2022-09-11 18:52:26 +02:00
Sollace
021a7f0b3c Fixed raytracing in several places. 2022-09-11 17:54:55 +02:00
Sollace
7b58fdb6ba Cleanup and move duck interfaces to a dedicated package 2022-09-11 16:58:42 +02:00
Sollace
1cea2bf391 Exclude spellbooks from shields' effects and exclude/include classes of entities for shields based on certain traits added to the spell 2022-09-11 16:47:06 +02:00
Sollace
d80bc3c7dd Reduce the maximum shield radius based on caster level 2022-09-11 15:43:34 +02:00
Sollace
22ada528fd Added Chilling Breath spell 2022-09-11 15:42:26 +02:00
Sollace
0db98b8048 Fix error printed when casting the attractive spell 2022-09-11 15:41:14 +02:00
Sollace
5595468c4b Show a complete list of items with the applicable trait, but as a mystery for items that haven't yet been discovered 2022-09-10 17:03:13 +02:00
Sollace
f923f7e872 Sync traits from the server 2022-09-10 17:02:30 +02:00
Sollace
f527c08bb6 No longer combine the traits from the grid to simplify crafting/remove unneeded traits from crafted results 2022-09-10 14:57:33 +02:00
Sollace
f10e5965bd Refine the attraction spell to give it more uses 2022-09-10 14:56:59 +02:00
Sollace
aba1337774 Add an index to show discovered traits and which items map to those traits 2022-09-10 01:29:03 +02:00
Sollace
95e487ad1b Update mod.json 2022-09-04 15:16:26 +02:00
Sollace
edad4678ca Fix some things that I missed 2022-09-04 14:16:47 +02:00
Sollace
3e848e86ed Apply trait-specific corruption when using a spell 2022-09-02 21:52:33 +02:00
Sollace
53c0f1aff8 Add corruption stat and fix level and xp not actually being saved 2022-09-01 22:54:34 +02:00
Sollace
0bc9f447f6 Change level effects to be scaled so we can allow arbitrarily high caster levels 2022-09-01 22:28:27 +02:00
Sollace
5b0d3bb770 Fixed snow being placed in illegal positions 2022-08-29 14:48:07 +02:00
Sollace
6ed0bb1859 Fixed trait merging recipe and botched gems appearing when they shouldn't 2022-08-28 18:00:28 +02:00
Sollace
99effcfd8f Fix some sizing issues with the trait tooltip renderer and render undiscovered traits as as obfuscated 2022-08-28 18:00:02 +02:00
Sollace
48f5943a5b Implement botched gems: Crafting a combination that doesn't result in a working spell will now produce a "botched gem" that's only useful for collecting traits. 2022-08-28 17:12:33 +02:00
Sollace
cf07f5d341 Fix server crashes due to late initialisation of registered values 2022-08-27 16:39:56 +02:00
Sollace
b1a979eb24 Add utility for creating identifiers with the mod's namespace 2022-08-27 15:25:02 +02:00
Sollace
ded553bd31 1.18 -> 1.19 2022-06-25 00:19:55 +02:00
Sollace
9e1b9161b8 Fixed crash due to naming conflict 2022-06-23 16:24:45 +02:00
Sollace
2c77cfb4c3 Added muffins 2022-03-27 16:02:14 +02:00
Sollace
9f46fe9270 1.18-pre -> 1.18.2 2022-03-26 21:34:15 +02:00
Sollace
ddbf75a44f Move various gravitation/force/physics stuff to a utility class 2022-03-26 18:35:08 +02:00
Sollace
09f76a4286 Fixed disconnect when joining a multiplayer server 2022-01-12 14:26:00 +02:00
Sollace
9170337d5e When firing, place a black hole where the projectile lands 2022-01-11 20:58:54 +02:00
Sollace
1cfc01d1e6 Change the color of the beam to match the spell it contains 2022-01-11 20:42:41 +02:00
Sollace
f18ed7eed6 Light spell shouldn't do anything when fired as a projectile 2022-01-11 20:41:40 +02:00
Sollace
1a1bc2396f Thrown spells now look like magic beams rather than the old thrown item 2022-01-11 18:20:09 +02:00
Sollace
0a93682662 Ensure previously-discovered traits properly update server-side when the registered values change for an item 2022-01-11 12:23:20 +02:00
Sollace
23211ba7b1 Change how item traits are defined to make my life easier 2022-01-11 12:22:24 +02:00
Sollace
4b820478f5 Set spells to be no gravity by default (so it's easier to aim) 2022-01-06 15:31:33 +02:00
Sollace
188c3a5523 Set custom subtitles for our sounds 2022-01-05 18:54:33 +02:00
Sollace
621c893daa Earth ponies can now kick at any time and the target location for the kick is more accurate to where a pony would kick. This means that if you're a pony, the tree has to be behind you. Humans still kick forwards. 2022-01-04 18:00:06 +02:00
Sollace
e805354043 Hook up a stomping animation 2022-01-04 17:58:31 +02:00
Sollace
fbc82ec6bc Added an emote command, further refine animations, add some new animations 2022-01-04 17:57:57 +02:00
Sollace
bce1e5c8c1 Added player animations for doing things like casting spells and kicking 2022-01-03 22:54:07 +02:00
Sollace
256cbdcabc Fixed spell crafting 2022-01-03 14:06:03 +02:00
Sollace
497ed10cf4 If there isn't a primary ability, use the passive ability instead 2022-01-02 18:07:28 +02:00
Sollace
3d86feca0d Reduce the warmup time for firing a spell 2022-01-02 00:49:54 +02:00
Sollace
13402ae020 Fixed light and necromancy spells not producing particle effects when recalling their entities 2022-01-02 00:43:56 +02:00
Sollace
c27aad9154 Placed spells are no longer lost when the player dies 2022-01-02 00:43:21 +02:00
Sollace
e6b0ad9fa4 Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null) 2022-01-01 22:08:50 +02:00
Sollace
7738f01d3a Exclude creative, spectator, and dead entities from the black hold and shield effects 2022-01-01 17:23:06 +02:00