Commit graph

44 commits

Author SHA1 Message Date
Sollace
d9933bb3ec Fixed magic projectiles not actually using their caster's level 2022-09-01 23:00:20 +02:00
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2c77cfb4c3 Added muffins 2022-03-27 16:02:14 +02:00
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9f46fe9270 1.18-pre -> 1.18.2 2022-03-26 21:34:15 +02:00
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4b820478f5 Set spells to be no gravity by default (so it's easier to aim) 2022-01-06 15:31:33 +02:00
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e6b0ad9fa4 Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null) 2022-01-01 22:08:50 +02:00
Sollace
7a05efa23a Some minor cleanup 2021-12-29 18:11:32 +02:00
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fb6031b89f Added a homing ability to the firebolt spell 2021-12-28 18:22:47 +02:00
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baa3700748 Fixed crash when ticking a projectile with no loaded owner 2021-12-27 02:14:48 +02:00
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bb29d97ff3 Fixed jars, fixed particles not respawning correctly when reloading a world, fixed some behaviours with black holes 2021-12-26 20:13:28 +02:00
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62e5ab01cc Tiny bit of cleanup 2021-12-24 16:36:40 +02:00
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f3d6c7ce28 Work on allowing more than one spell to be attached 2021-12-21 18:26:23 +02:00
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1b82f7e9b5 Added the firebolt spell 2021-12-12 12:49:30 +02:00
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38e3693384 Minor cleanup and documentation tweaks 2021-11-08 14:43:19 +02:00
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2890bc3e07 Further work on spell traits and clean up how projectile spells are handled 2021-11-08 14:25:59 +02:00
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33476f2ed8 Added spell traits and trait groupings, and rewrite spell casting to make combining spells and catering to different situations easier 2021-11-05 15:18:32 +02:00
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c3e854fdd1 Added a transformation spell 2021-08-25 00:32:39 +02:00
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6d5dd4a091 Move UEntities and UTradeOffers to the entity package 2021-08-24 21:15:43 +02:00
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55e990882e 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
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63c1b4ef7f Yet more refactoring 2021-03-06 23:11:17 +02:00
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e386e040ea Fixed mana cost for cast spells not being passed on to the player 2021-03-06 12:26:54 +02:00
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6d3d8051fe A little more cleanup to the magic system 2021-03-06 11:58:44 +02:00
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1cb6c6ac00 Fixed crash due to null spell slot 2021-03-05 19:22:27 +02:00
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269db7bdc9 Further cleanup to the magic system 2021-03-03 11:33:23 +02:00
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c5fdb9167f Further rewrites to the magic system 2021-03-02 17:58:24 +02:00
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a58c6a0a44 More work on spells and gemstones 2021-03-02 15:40:37 +02:00
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b9679a3706 Spells can now be obtained via gemstones 2021-03-01 12:56:30 +02:00
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ad74e50e35 Improve negative gravity handling on dropped items 2021-02-22 15:54:24 +02:00
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be59ed0553 Implemented the bounce and poisoned joked enchants 2021-02-16 23:12:09 +02:00
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b5dc84a139 Added filled jars 2021-02-14 22:15:30 +02:00
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a130087d5d Added jars, empty jars, lightning in a jar, and various storms in a jar 2021-02-14 17:53:44 +02:00
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b43ed1975b Fixed shields being offset and fixed shields applying to entities that they shouldn't 2021-01-29 18:37:41 +02:00
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38f1cc99c8 Added a rainboom ability for pegasi 2020-10-14 21:07:36 +02:00
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295c28cfac Remove debug logging 2020-10-13 17:41:02 +02:00
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301acdf1d2 Unicorns can now shoot a spell as a projectile 2020-10-08 19:22:20 +02:00
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86524c10aa Slight refactor for levelling 2020-10-02 09:39:00 +02:00
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f08850e7c2 A long list of fixes for disguises 2020-09-24 14:49:02 +02:00
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2fd270131f Store the default race with the world and properly sync with the client upon joining 2020-09-23 21:56:57 +02:00
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efc50c5cbd Races now have an affinity 2020-09-23 17:19:28 +02:00
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c1fb88faae Back to basics: strip away anything that's not the core of the mod 2020-09-22 15:48:58 +02:00
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85b9ddb706 Core/Redux split to get out the non-essential features 2020-01-27 21:11:53 +02:00
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11de4c8821 Porting to Fabric/Yarn/1.14 part 4 2020-01-27 12:05:22 +02:00
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9a42c8ebd5 Porting to Fabric/Yarn/1.14 part 3 2020-01-17 14:27:26 +01:00
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897287600b Porting to Fabric/Yarn/1.14 part 2 2020-01-16 16:46:24 +01:00
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2670d5cdb6 Porting to Fabric/Yarn/1.14 part 1 2020-01-16 12:35:46 +01:00