Commit graph

145 commits

Author SHA1 Message Date
Sollace
308cb721cd
Separate the magic beam into its own entity 2024-03-03 14:07:36 +00:00
Sollace
9c71272def
Only interact with the datatracker after it's safe to do so 2024-02-27 00:01:22 +00:00
Sollace
e97adc8841
Add /racelist show and /racelist rest 2024-02-12 19:36:43 +00:00
Sollace
ae5464b758
Fixed shapeshifting and fixed disguise entities not playing animations 2024-02-12 13:14:40 +00:00
Sollace
36e22f1ead
Improve network syncing of spells and fix some shield radius resets 2024-02-07 12:24:53 +00:00
Sollace
f3f38aae7b
Fix shields, fix black holes being offset, and remove the maximum cap on black holes sizes 2024-02-06 16:39:20 +00:00
Sollace
4230518d08
Make the spectral clock more accurate 2024-02-03 12:42:26 +00:00
Sollace
8804fa0aba
Added the spectral clock for tracking the zap apple tree's season and make the zap apple tree cyce faster 2024-02-01 21:47:05 +00:00
Sollace
0910ad72ca
Fixed dismissing spells from the gui killing them without going through the normal removal process 2024-01-26 15:58:22 +00:00
Sollace
a19637a8e4
Allow spells to animate post-removal 2024-01-25 19:09:57 +00:00
Sollace
e017fb1b89
Fix lag when both a dark vortex and hydrophobic (as well as other combinations) of spells are active at once 2024-01-20 16:45:22 +00:00
Sollace
ad7a7d84c0
New food system:
- Foods fill for different amounts for different races
- Certain foods can no longer be eaten by certain races
- Added food categories for candy, rocks, desserts
- Moved everything to datapacks
2023-12-03 02:39:55 +00:00
Sollace
16a7b96f81
wip 2023-11-28 15:30:34 +00:00
Sollace
9f2017b724
Fixed flight velocity/control state going out of sync with the server and add some behavioural tweaks
Note to Fauli: SPACE TO FLAP/ASCENT, SHIFT TO DESCEND

Also changed the behaviour for changeling flight (again).

Fixes #205
Fixes #179
Fixes #165
Fixes #176
2023-10-11 15:49:54 +01:00
Sollace
54e0922c93
Send the initial look direction from the client 2023-09-05 20:03:59 +01:00
Sollace
77d6e6d1b0
Better handle exceptions in ticking spells and try to prevent spells from being destroyed more than once 2023-09-02 19:59:42 +01:00
Sollace
820856fdc4
Move mob entities to a separate package 2023-09-02 18:34:57 +01:00
Sollace
76a7ecc3bb
Fixed certain race buffs and checks not accounting for worn amulets (or failing if wearing an amulet) 2023-09-01 19:09:13 +01:00
Sollace
aaecdf7cbf
Properly implement changing sun and stars position with the unicorn amulet 2023-08-29 21:27:43 +01:00
Sollace
8c7bb8c700
Fixed crash when synchronizing spells 2023-08-27 18:21:52 +01:00
Sollace
3b16930e3b
Clean up the abilities code 2023-08-15 23:18:41 +01:00
Sollace
ca792dc4d2
Fixed spells getting destroyed when relogging 2023-08-06 18:29:45 +01:00
Sollace
b337709f78
Improved animations when casting or dispelling spells and added animations when using magic staffs. #151 2023-08-05 15:45:36 +01:00
Sollace
43d1142f1f 1.19.4 -> 1.20-pre6 2023-06-03 12:40:54 +01:00
Sollace
c665137a5c Move world-related stuff to a package 2023-04-30 10:46:33 +01:00
Sollace
96bade49be Fixed emotes 2023-04-30 01:03:38 +01:00
Sollace
485c9e764a Update text on the tribe selection screen when respawning and added the option to announce when a player joins a tribe 2023-01-27 23:48:44 +00:00
Sollace
2b227eee1a Added a gamerule to force players to select a new tribe after death 2023-01-27 18:06:06 +00:00
Sollace
5f1e6c24f0 Properly set players' race when joining. Should fix players getting stuck as humans when joining a server they played on before the mod was installed. 2023-01-21 00:28:59 +00:00
Sollace
bc54d0e280 Update fabwork again 2022-12-30 21:09:33 +01:00
Sollace
83932bfea1 Update fabwork and switch a lot of the packets to records and replace the client handler with the new receiver method of registering callbacks 2022-12-30 20:42:18 +01:00
Sollace
1763f433d4 Switch to using the simple networking apis provided by fabwork 2022-12-29 22:37:17 +01:00
Sollace
eed112ef4a Further refactorings 2022-12-19 21:03:55 +01:00
Sollace
a239d30cab Replace getEntity() with asEntity() and getReferenceWorld() with asWorld() 2022-12-19 18:13:15 +01:00
Sollace
34b9a54487 Add a method specifically for getting the wrapped entity and move away from using getMaster() for everything 2022-12-19 16:03:35 +01:00
Sollace
c9c463d6c9 1.19.2 -> 1.19.3 (1.20) [part 1] 2022-12-18 21:07:24 +00:00
Sollace
f2bb7adc74 Fixed race allow list not functioning correctly, fix the world's default race setting, and change the default race to auto-assign when it's set 2022-10-17 17:28:13 +02:00
Sollace
9f6826ee7d Fix spells not being saved beyond the first 2022-10-13 18:15:21 +02:00
Sollace
b5f41d2244 Improve performance by removing unneccessary nbt reads of spells when ticking 2022-10-12 23:15:17 +02:00
Sollace
8c65adeea2 Add generics to SpellContainer.stream 2022-10-01 18:21:08 +02:00
Sollace
ab97a7b6ef Spawn batponies in appropriate locations to avoid burning their eyes 2022-09-30 16:42:13 +02:00
Sollace
5fff677f79 Prep for a future feature 2022-09-30 10:21:18 +02:00
Sollace
94d81ff5f5 Fix server exception when earth ponies try to kick things. Fixes #63 2022-09-23 16:06:07 +02:00
Sollace
2e14403f93 Fixed server crash. Fixes #61 2022-09-22 12:13:36 +02:00
Sollace
e994b5e837 Earth ponies can now kick things other than trees 2022-09-21 22:58:07 +02:00
Sollace
7fc17d9f79 Use separate textures for each race icon, display the number of spells active in the hud, and change the spell dismiss screen to reflect the location of placed spells 2022-09-18 14:16:28 +02:00
Sollace
0250d8875a You can now cast more than one placed spell at a time (for any type of placed spell, not just portals) 2022-09-16 22:13:55 +02:00
Sollace
b14771e85a Ensure tree types are available to the client when on a multiplayer server 2022-09-14 21:15:29 +02:00
Sollace
17d3d92416 Spellbook chapters are now server-controlled 2022-09-12 01:46:48 +02:00
Sollace
8a7c66b6c1 Remove some debug logs 2022-09-11 19:27:04 +02:00