Commit graph

15 commits

Author SHA1 Message Date
Sollace
f10dcb59ec Distance the disguises system from the magic system and make it possible to have different diguise spells 2021-12-22 16:43:17 +02:00
Sollace
f3d6c7ce28 Work on allowing more than one spell to be attached 2021-12-21 18:26:23 +02:00
Sollace
33476f2ed8 Added spell traits and trait groupings, and rewrite spell casting to make combining spells and catering to different situations easier 2021-11-05 15:18:32 +02:00
Sollace
55e990882e 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
Sollace
da5f64e199 Improved death messages when dying from a secondary cause whilst being harmed by a spell 2021-03-06 14:27:52 +02:00
Sollace
6d3d8051fe A little more cleanup to the magic system 2021-03-06 11:58:44 +02:00
Sollace
1cb6c6ac00 Fixed crash due to null spell slot 2021-03-05 19:22:27 +02:00
Sollace
269db7bdc9 Further cleanup to the magic system 2021-03-03 11:33:23 +02:00
Sollace
c5fdb9167f Further rewrites to the magic system 2021-03-02 17:58:24 +02:00
Sollace
782bb86f0c Fixed ground pound not triggering properly if the player's fall event doesn't trigger. Closes #29 2021-03-01 09:42:51 +02:00
Sollace
ca1fda7de2 Move physics logic into the physics class and properly reset navigation/eye level when gravity changes 2021-02-23 19:02:23 +02:00
Sollace
8f75122d79 Fixed player getting stuck on slabs and stairs when in inverted gravity 2021-02-23 18:46:05 +02:00
Sollace
c61801b507 Added some enchantments suggested by kerplamp 2021-02-16 13:39:39 +02:00
Sollace
a94db2025a Redirect lightning into a jar when the player is struck 2021-02-14 18:46:41 +02:00
Sollace
82393eedef Consolidate common logic 2021-02-14 17:52:56 +02:00