Commit graph

40 commits

Author SHA1 Message Date
Sollace
b1a979eb24 Add utility for creating identifiers with the mod's namespace 2022-08-27 15:25:02 +02:00
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ded553bd31 1.18 -> 1.19 2022-06-25 00:19:55 +02:00
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472034bf15 Start with no recipes and unlock them as you discover spells 2022-01-12 13:03:36 +02:00
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188c3a5523 Set custom subtitles for our sounds 2022-01-05 18:54:33 +02:00
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256cbdcabc Fixed spell crafting 2022-01-03 14:06:03 +02:00
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5939ce3d1a Implement gui for viewing spell recipes 2021-12-29 17:50:19 +02:00
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2cae459eb8 1.17 -> 1.18 2021-12-22 11:15:09 +02:00
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cbc8c6a6de Fixed slots rendering in front of tooltips 2021-11-21 18:48:56 +02:00
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536172791e Fix layering of slot textures 2021-11-21 00:25:30 +02:00
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5bb982ab85 You can now see which traits are unread and mark them read by clicking 2021-11-21 00:25:14 +02:00
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d45c1aa146 Display a gem in the output slot as a hint for what you're supposed to put there 2021-11-20 16:40:53 +02:00
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5b9f548585 Fixed z-index of tooltips putting them behind the paging buttons 2021-11-18 00:10:29 +02:00
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ed3155988a Fix cutoff at the bottom of the discoveries container 2021-11-18 00:10:06 +02:00
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8a6c23f18e Populate the tooltips for traits 2021-11-18 00:09:40 +02:00
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c8fc88711d Only play a sound when the stack changes 2021-11-17 22:33:20 +02:00
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68bcd5a467 Implement various parts of the spellbook screen 2021-11-17 21:00:59 +02:00
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338491d052 Expand on spell crafting 2021-11-13 00:05:42 +02:00
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7949ccff2e Play a sound when crafting succeeds 2021-11-11 20:51:58 +02:00
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8aea7d326f Implement crafting using traits, and trait discovery, AND show known traits in item tooltips 2021-11-11 20:51:25 +02:00
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1768420b66 Fixed quick-transfer of stacks in the spellbook screen 2021-11-10 21:51:51 +02:00
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acd2b9c795 Implement a gui for the spellbook 2021-11-10 19:26:25 +02:00
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920ded15eb Fix case 2021-11-10 10:23:22 +02:00
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48a45e6268 Re-added spellbooks 2021-11-09 18:29:55 +02:00
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00f677c157 1.15.2 -> 1.16 2020-06-26 22:13:50 +02:00
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e3c5f6fc4b Fixed the spellbook 2020-06-01 17:00:22 +02:00
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b4443e0549 Rewrite the tick queue to be slightly more robust and not trigger actions for worlds they weren't intended to run in 2020-05-29 20:20:50 +02:00
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51f9625d2b Fixed the bag of holding 2020-05-07 13:16:55 +02:00
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94952f5c16 Update recipes and loot tables, ensure everything is obtainable that should be obtainable, and revamp the enchanting recipe system 2020-04-28 21:27:33 +02:00
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da824ffe7d Refactor the entity predicates 2020-04-26 14:46:03 +02:00
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54a4309825 Misc other tidying up 2020-04-25 13:32:33 +02:00
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5708f9c80f Implement networking, reimplement pega-reach 2020-04-23 23:44:31 +02:00
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46706bc3fb Loot tables and a bunch of other stuff 2020-04-22 22:23:47 +02:00
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764e2b1efd It compiles, now for the todos 2020-04-22 20:23:54 +02:00
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b7c3a37bee Updating to 1.15 2020-04-22 17:55:05 +02:00
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f60a84f207 Rename the main classes 2020-04-16 00:44:58 +02:00
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89eed4e3f1 More organisation 2020-04-16 00:29:53 +02:00
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21e52c750e Fill in values for the item tags 2020-04-15 18:34:42 +02:00
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00972d4b91 More cleanup, more naming changes 2020-04-15 18:14:42 +02:00
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db5f0a5544 advancements -> advancement 2020-04-15 17:26:12 +02:00
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ea51af542a Unsplit again and fix more compile errors 2020-04-15 14:56:53 +02:00